Staredit Network

Staredit Network -> Terrain -> Some terrain
Report, edit, etc...Posted by Kenoli on 2006-05-05 at 14:02:56
As the topic title implies, here are some shots of terrain that I've made.
Some of these are old, and I don't plan on editing them any more.

Ash:
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Badlands:
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Jungle:
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Just tell me what you think. =)

PS.
I was looking though the Terrain Hall of Fame and I was supriised to find that there was something in there that I made. =P
Report, edit, etc...Posted by WoodenFire on 2006-05-05 at 18:17:02
Ashworld/Badlands, I don't need to say anything about those because I have seen your RPG terrain and I have done Ashworld work as well...

I would gives those a 6/10 because ashworld was just blending cliffs and ramp while the badlands was just bridge/road tile blending.



Jungle... Holy shiZ... 2/10 SOOO blocky. Very VERY fixable.

The last jungle one was the best, id give that baby a 4/10 but it has height issues and repetitive cliff faces, and some design flaws... as well as the connection between bridge-highdirt wasn't blended completely... and also... doodads were mixed with different doodads... interesting to u? not to me.



Report, edit, etc...Posted by Do-0dan on 2006-05-05 at 18:49:13
I want to see some magma in the ashworld! biggrin.gif

The tiny walkways in badlands would be good for sidewalks in a city and that grass looks almost like the leaf in the Canadian flag smile.gif

Fix up the blocky parts in the jungle terrain and it'll be a good cliff pass

and wooden, the last part has no height problem, but if that river overflows, those dirt areas would be full of water
Report, edit, etc...Posted by Jello-Jigglers on 2006-05-05 at 21:20:38
I didn't notice much new, but i really like how well blended the double-high cliff faces look. Hardly noticed any problems other than on one of the bridge looking deals there was a massive line that looked awkward. Otherwise, only minor problems giving you an overall score of 8.5/10(B+). Good job.

ADDITION:
I myself agree with Do-0dan about the so-called hight problems. Haven't you ever dug a hole next to a river??? lol probably not, but it wouldn't instantly fill full of water.
Report, edit, etc...Posted by A_of_s_t on 2006-05-05 at 21:41:51
All of it was good. I dont se much you can improve on, and much of it is accually practical. 9.9/10
Report, edit, etc...Posted by WoodenFire on 2006-05-06 at 06:32:39
I was talking about the part above the "hole" and I am only skepticle because I can't see the top.
Report, edit, etc...Posted by Kenoli on 2006-05-06 at 13:18:20
QUOTE
I was talking about the part above the "hole" and I am only skepticle because I can't see the top.
It's just normal terrain above that part.
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Report, edit, etc...Posted by A_of_s_t on 2006-05-06 at 13:51:27
The only extended terrain i see in the pic on post #7 is the very bottom right corner of it bleh.gif .
Report, edit, etc...Posted by Kenoli on 2006-05-06 at 15:26:36
QUOTE
The only extended terrain i see in the pic on post #7 is the very bottom right corner of it  .
You must have an extremely narrow definition of extended terrain.
Report, edit, etc...Posted by A_of_s_t on 2006-05-06 at 17:08:21
QUOTE(Kenoli @ May 6 2006, 01:26 PM)
You must have an extremely narrow definition of extended terrain.
[right][snapback]480849[/snapback][/right]


Guess so...
Report, edit, etc...Posted by KABOOM on 2006-05-06 at 23:51:28
i like that tile that is the base of the tree it fits in pretty good
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