Title
Planet of the Undead, current version is beta1
Progress
-Ideas•90 (sacrificial pit recipes... read on)
-Terrain•100
-Unit placement•100
-Triggers•90 (sacrificial pit recipes... read on)
-Balance•50
Specifications
-Players•7
-Map tileset•Twilight
-Map size•192x128
Introduction
This is a RE style map, similar to starship troopers. I've always loved those types of maps, where it was you and a bunch of buddies behind 3 walls of supply depots, but they were always nubbish, buggy, and horribly imbalanced. What PotU has to offer is a much more professional version of those maps, with some cool features thrown into the mix.
To play the map, it is recommended to get all 7 slots filled, since each player guards a pathway into the "fortress" (see screenie). There are 15 levels of zombie carnage, each more difficult than the last. The more kills you get, the more stuff you can buy, and there is a counter so that you may one-up your buddies. The only objective is to survive. To advance to the next level, kill all the attacking zombies; an exception is the last level, where you have to survive for a minute and a half while several million undead batter at your door. The Sacrificial Pit is located above the center of the fortress, where combinations of units brought to the pit fuse together to make a more powerful soldier. Feedback is always welcome!
Features
-Player InterfaceWall yourself in, ready your siege tanks, and hold on to dear life
-What's new in your map that others have not done before?-kills = points (civs). You may spend points to get some cool units not available for building
-sacrificial pit recipes. Combinations of units will be fused into better ones, allowing for some experimenting and such. I'll be adding new recipes with each update while simultaneously revealing the older ones.
-lots of upgrades, unit options, etc. for strategic flexibility
Future Versions
PotU will be going through many updates, because I want to add some new features that will hopefully enhance the player's experience. Here are some things to expect:
•Perfect balancing
(as in not too hard but not too easy)
•Difficulty settings
•New Sacrificial Pit recipes
•More zombie types
•player suggestions... if you think something should be in this game, say it!
Screenshots
1
Made with Production TemplateAnyways, feel free to dl and test out the map yourself.