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Staredit Network -> UMS Assistance -> Detecting cloaks
Report, edit, etc...Posted by T-MaStAA on 2006-05-06 at 21:20:56
is it possible to tell when a unit is cloaked/uncloaked?
Ex: I cloak a wraith and it does something.
helpsmilie.gif
Report, edit, etc...Posted by Heimdal on 2006-05-06 at 21:47:07
Theoretically if you know what unit ID you are looking at (how far into the unit list the object is), you can use EUD conditions to do this. You can get the unit ID from SCM toolkit, I believe. Or you could look at the hex of the map, or ask someone around here to do it. If the wraith is placed by a trigger, this won't work.

Another way would be to place a unit that is hostile to the wraith near it, but outside of that unit's weapon range. (I think a ghost would work well for this). If the ghost moves towards the wraith, it's not cloaked. Of course you'd have to remove the ghost before he gets a chance to fire too.
Report, edit, etc...Posted by MapUnprotector on 2006-05-07 at 02:23:16
An interesting solution I have read here is to have an enemy scourge try to attack the unit, if the wraith is cloaked it can't see it and won't suicide and die, otherwise it does die and u can detect that.
Report, edit, etc...Posted by Friut on 2006-05-07 at 08:56:59
offtopic.gif > your gonna get banned Map...

Ontoppic

Yes... there is a way lets say you have a cloaked ghost... you uncloak it... there is a Infested terran next to it. It blows itself up and the trigger activates

Here is away to make it back cloaked

Have you ever noticed a computer be attacked and it imediatly goes into cloak? Well then give it to a computer and one of your nearby units (other ghosts) will attack it, it will go cloaked and then give it back about 200 Milliseconds after you use it.

O_O im sooo good arent I ( yahoo.gif [THERE ARE PEOPLE BETTER THAN ME])
Report, edit, etc...Posted by T-MaStAA on 2006-05-07 at 14:56:56
k none of you helped me but whatever.
Report, edit, etc...Posted by Toothfariy on 2006-05-07 at 18:57:12
QUOTE(MapUnprotector @ May 7 2006, 12:22 AM)
An interesting solution I have read here is to have an enemy scourge try to attack the unit, if the wraith is cloaked it can't see it and won't suicide and die, otherwise it does die and u can detect that.
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thats a good way to do it although it's very sloppy
Report, edit, etc...Posted by Kellodood on 2006-05-07 at 22:40:27
QUOTE(T-MaStAA @ May 7 2006, 11:56 AM)
k none of you helped me but whatever.
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QUOTE(Heimdal @ May 6 2006, 06:46 PM)
Theoretically if you know what unit ID you are looking at (how far into the unit list the object is), you can use EUD conditions to do this.  You can get the unit ID from SCM
toolkit, I believe.  Or you could look at the hex of the map, or ask someone around here to do it.  If the wraith is placed by a trigger, this won't work.

Another way would be to place a unit that is hostile to the wraith near it, but outside of that unit's weapon range. (I think a ghost would work well for this).  If the ghost moves towards the wraith, it's not cloaked.  Of course you'd have to remove the ghost before he gets a chance to fire too.
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He just helped you -_-
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