QUOTE(T-MaStAA @ May 7 2006, 11:56 AM)
k none of you helped me but whatever.
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QUOTE(Heimdal @ May 6 2006, 06:46 PM)
Theoretically if you know what unit ID you are looking at (how far into the unit list the object is), you can use EUD conditions to do this. You can get the unit ID from SCM
toolkit, I believe. Or you could look at the hex of the map, or ask someone around here to do it. If the wraith is placed by a trigger, this won't work.
Another way would be to place a unit that is hostile to the wraith near it, but outside of that unit's weapon range. (I think a ghost would work well for this). If the ghost moves towards the wraith, it's not cloaked. Of course you'd have to remove the ghost before he gets a chance to fire too.
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He just helped you -_-