first of all , thx man
But yeah , its late for me too hehe , i think ill read your post again tomorow.
If you can help me step by step , at least for the begening , it would be very cool too hehe.
And for the health systeme , there is only one life.
The Trooper is invincable , comp shoot the zergling under the player and when it die , its the end of the game.
What i wanted to do is to find a way to Detect how many health the zergling have or any other thing that would make it posible to translate this into gaz because its kinda Hard to check how many health a burrowed zergling , under your unit , beeing owned by a comp , witch make it invisible lol
If this is impossible ( i mean , Realy impossible

) i Accept suggestion of a similar health system , basicly , a way to see how many health the zergling have.
EDIT: an other solution would be to put a unit That doesnt make any sound and anymation when it die ( witch i think doesnt exist , but correct me if im wrong ) with like 10hp under the trooper so when it get killed i remove exemple 1 gaz and then imediatly recreating one
That system would be the best i think but as i said before , having a zergling exploding at your feet every second is very anoying lol.