Ok well I am making a map and I've come across something weird. I need to have recall casted continuously at two spots on opposite ends of the map. I have placed 6 aribiters on each side for player 7 and they are out of view. When they cast the spell, nearly 9-10 of them all cast their spell on the right side. I'm trying to get it so that the 6 near one side will cast to the place closest to them and vice versa for the other 6. Any suggestions?
Could you use two players?
Try putting a 0 wait between them. I am not sure it will work, but you never know.
When you order um to cast recall they do it randomly so, yes the best FOOL proof way to do it is to use 2 players
I can't use two players because the players have vision with player 8 so player 7 is my only option. I'll try doing a 0 millisecond wait, maybe that will fix it.
Set the energy of the ones on the left side to 0, and do the recall script on the right side. Then set the energy of the ones on the right side to 0 and the ones on the left to 100%, and run the script on the left side.
Hmm I think I like Heimdal's idea the best so far, never thought of that.

i think the ai script was made to cast on one location. what i would do, is use one location
basicly have 2 units one at one end, another at the other, and use hypertriggers and move the location really fast between the locations.
Hmm, well doing what Heimdal told me to do seems to sort of work better. I guess I'll close this now.