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Staredit Network -> UMS Assistance -> Question on how to Stop Lurker Attack
Report, edit, etc...Posted by Zell.Dincht on 2006-05-09 at 18:29:04
Okay, I need help on how to stop the Lurker attack. Im making and RPG with the lurker as the health. Can somebody please help me? Help would be appreciated. smile.gif
Report, edit, etc...Posted by Zeratul_101 on 2006-05-09 at 18:30:13
the simplest way is to give the lurk to player 12
Report, edit, etc...Posted by Zell.Dincht on 2006-05-09 at 18:31:26
Okay thanks, got any other ideas though? Also thanks for fast reply.
Report, edit, etc...Posted by Kenoli on 2006-05-09 at 18:46:10
As long as the lurker is owned by a human player and has a target, it will attack. Giving it to a neutal player will prevent it from attacking.
Report, edit, etc...Posted by Zell.Dincht on 2006-05-09 at 18:47:13
Alright thanks.
Report, edit, etc...Posted by Zeratul_101 on 2006-05-09 at 18:48:52
i don't think theres any actual way of stopping a unit attack without manipulating alliance status, so you're kinda stuck on options. You might be able to by disabling/enabling units, but i'm not so knowledgable about that, so you're gonna have to wait.

now that i think about it, if its a one hit kill lurker, you could blind it. since it can't see anything until someone attacks it, it won't retailiate because its already dead
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