QUOTE(Vindexus @ Jul 23 2004, 08:33 PM)
You don't get mercenaries for leveling Diablo 2, you get them for gold.
I never really liked recruiting in RPGs, like Legends Open RPG. I'd rather just be the hero.
That';s exactly what I keep htinking.(And the Outpost Rpg one is the same as Sorcery)
"Sorcery RPG Style" I've played that before, the map maker showed some nice orignality and thought for the level-up system.
My favorite is one I made-up myself:
By far, it is superior to others in realism, challenge on the part of the human player,
thought on the part of the human player, and specialization on the part of the human player.
I won't tell you what it is though, it's mine, MINE, MIIIIIINE!!!!!
But, ya, have it be a mix between Sorcery Rpg and Set Minerals/Gas...
you can choose Mana+, Armor+, Attack+, HP+, or new Spell.
Everytime you get +Armor/Attack, your Mins/Gas are stuck where they are... they never change until you get more uppage...
Now that's a system that I like. Consider it stolen. JK. When you level up you have to decide what you need to do for character, like what you want him to be in a couple levels. If you just get 1 ore and 1 gas each level, you don't sit there thinking "What should I put my points into?"