QUOTE(dumbducky @ May 10 2006, 08:04 PM)
Who doesn't hate selecting groups of men and sending them to the same place? The twelve man maximum selection in SC is just a hassle. You could make a masser system, but that would send all your men and not just the ones you want to attack with. I have a little system I think will solve this problem.
You need two air units. One has a small location (5x5 or 6x6) and the other has a 1x1 location following it. The trigger works like this: If current player brings 1 civ to location "mass initiate", all men at location "mass men" attack location "mass spot" This way, you only have to select one guy.
Map types that can use this:
Mass
Strategic (ones with large army)
Arena (sometimes)
Comments?
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I dont exactly understand this correctly, it's supposed to make it so that you only mass a smaller location of men than your whole army or group? You would have to build in two types of massers if you want to improve the gameplay, the one you said and one that would mass all of your men at the same time. Anyway nice system.
ADDITION:
QUOTE(n0b0dy- @ May 26 2006, 01:04 PM)
This has already been made a LONG time ago. But you can think of ways to make it better such as:
Move 1 unit masser
Move 10 unit masser
Move 50 unit masser
Move all unit masser
So on and so forth, amounts can vary, just have 1 type of unit and when you bring it to a location it will make them move to that certain area. You can also do this using different units such as:
Move ALL goliaths masser
Move ALL Rhydon masser
And so on and so forth.
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This system would be a little bit faulty, because Starcraft always goes from left to right. This could cause some of the units to become stuck and make them "dance" like they do when they're "claustrophobic" and in tight spaces.