QUOTE(Saox @ May 11 2006, 09:10 AM)
1. Is it possible to make an action delayed after a few secounds without using WAIT?
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It certainly is. Here are two easy methods:
1) When certain conditions are met, let a unit (on the edge of the map, you can't see him in-game) move from A to B. When it reaches B you will fire the trigger which needs to be delayed. Be sure to remove or teleport the unit back to A so it is ready to play as a timer agian.
2) This method requires less space and can be used for very short and incredible long waits, so I suggest you use this method. Place a Missile Turret at the edge of the map, whenever you need to delay an action set the Missile Turret's health to 1-40%, because it's low on health it burns and will 'die' within X seconds (I'm not entirely sure if 40% is the max, could also be 45%). When the building is gone the action can be fired.
I've heard of another method which didn't require you to make any extra units, locations, triggers or death counters. I'm not entirely sure but I think it is possible to delay an action by placing a sound in front of it. This is not tested and just a rumour, so don't blame me when it doesn't work

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Hope this helps

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