| Trigger |
| Conditions: |
¤ Player 8 brings at least 1 men to "end"
|
| ¤ Switch 1 is Set |
| Actions: |
¤ Display Text
|
¤ Remove 1 men for player 8
|
| ¤ Set Switch 2 |
| Trigger |
| Conditions: |
¤ Player 8 brings at least 1 men to "end"
|
| ¤ Switch 2 is Set |
| Actions: |
¤ Display Text
|
¤ Remove 1 men for player 8
|
| ¤ Set Switch 3 |
All the way up to switch 30
There are 30 switches that are being used by this. When one trigger gets active another will be turned on and ready to fire.
Condition:
Player 8 brings 1 unit to end
switch 1 is set
The first switch is already set so as soon as player 8 goes to the loction this trigger will fire.
Action:
Display Text
Set switch 2
When player 8 triggers this it will set the next switch, and the next trigger will be ready to fire once player 8 reaches the end location
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Alright, and as I understand, the overlord does NOT get removed by the "Remove 1 men for player 8"?
The only difference seems to be that's an air unit as opposed to a ground unit (broodling, drone)...
Try using another air unit (ie, muta), and see what that does...