Staredit Network

Staredit Network -> UMS Assistance -> kills to cash
Report, edit, etc...Posted by sharf on 2006-05-12 at 07:37:15
Ok i use

Trigger
Players:
¤ Player1
Conditions:
¤ P8 has suffered at least 1 death of UNIT
¤ p1 kill score is atleast 1
Actions:
¤ set deaths for p8 of UNIT to -1
¤ set kill score for p1 set to 0
¤ add MINS

now as its been said this one is a bit buggy not that buggy for me but not perfect. in all the open rpgs like quest open rpg the kil lscore is perfect-.- i need to get the perfect 1
Report, edit, etc...Posted by Heimdal on 2006-05-12 at 10:16:33
Along with hyper triggers, this should be just fine - as long as you only have one unit for each player that's killing stuff. If there is a potential for multiple units being killed at the same time, you'll need something a little more complicated.

There are *tons* of tutorials on this...Please read them all and come back with any more questions you have.
Report, edit, etc...Posted by sharf on 2006-05-12 at 11:08:49
ive only read the TWO in the TDB as far as i can find um the perfect one i dont get the other ones is what im useing and sense i only have 1 hero in my rpg this should work for now, but im makign an open rpg so if i can solve the MULTI kill problem it would be apreciated
Next Page (1)