QUOTE(DT_Battlekruser @ May 13 2006, 02:53 PM)
A trigger running for a force runs once for each used slot in that force. Use the condition "CURRENT PLAYER brings X UNIT to LOCATION", not "FORCE brings X UNIT to LOCATION", and your problem should be fixed.
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This won't fix the create units problem, because the trigger will still run for each player. Change the OWNER of the TRIGGER to be the computer player, not the force.