sometimes my wait actions work fine, other times, not even close... what causes these discrepencies?
only one wait trigger is allowed to be acitve at a time for each player. When 2 or more is active for the same player is cause a delay.
Maybe you should put hyper triggers.
QUOTE(Equality @ May 13 2006, 08:03 PM)
Maybe you should put hyper triggers.
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Or else try to reduce the ammount of waits in the map
Waits interfere with each other, horribly...
say you have 2 waits, the first wait fires, and if while it fires, the 2nd wait goes off, then the first wait will wait until the 2nd wait is finished before resuming... if you have more waits in this chain it can easily get quite brutal...
QUOTE(Equality @ May 13 2006, 09:03 PM)
Maybe you should put hyper triggers.
[right][snapback]486047[/snapback][/right]
That advise is so horrable its funny.
lol Bolt_Head
Can you post the triggers that aren't working right?