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Staredit Network -> UMS Production -> Galactic Conquest II
Report, edit, etc...Posted by Lyon on 2006-05-17 at 00:24:17
QUOTE(Galactic Conquest II Production)

Galactic Conquest II




Updates


May 18th 2006: Slightly Updated Terrain
May 18th 2006: Made up a new idea (See Features)
May 18th 2006: Added some Unit enplacement




Progress


-Ideas
[progress]75[/progress] 75% (Open for Suggestions!)

-Terrain
[progress]70[/progress] 70% (Not Much to work on.)

-Unit placement
[progress]45[/progress] 45% (Got any ideas here?)

-Triggers
[progress]1[/progress] 1% (I've done 1 trigger)

-Story
[progress]100[/progress] 100%




Specifications


-Players
7

-Map tileset
Space Tileset

-Map size
256x256

Computers/Neutral
1/0




Storyline



Galactic wars have spread across the galaxy, making peace know no meaning. hundreds of planets seized every day by the seven strongest Empires. to try and put a Stop to all the violence. three of these Empires put up a Compromise: the Seven Empires full force meet in one section of the Galaxy to decide the fate of it all. To do battle and see who should rightfully rule the galaxy. who won that battle i cannot say, Your going to have to find out for yourself..




Features


-Features


15 Different Fighters to Buy.
CS's (Command Ships).
Missiles / Bomb Drop offs for CS(s).
Over 100 Planets to conquer.
Ion Cannons, Nuclear Stations, and Much more.
Many Improvements over the Original.
Unique Trading System using "Merchant Ships"
Unique Conquering System (Same as the First, unfortunately.)
***CONSIDERING*** Land-Based Battles using Dropships (For Planets)
Randomized Attacks from the Distant Systems (P8)
Saboteur Units (NEW!)
Spy Units (NEW!)


-What's new in your map that others have not done before?

a Unique Nuclear Bombing system (Which im not going to reveal wink.gif)



Details


-Command Ships

Alien Mothership (Devourer)
Human Battlestar (Science Vessel)
BattleCarrier (Arbiter)

-Ships

Scout Fighter
Detection Cruiser
Marine Dropship
Battlecruiser
Annihilator
Vipor Starfighter
Battleship
Dreadnaught
Destroyer
Merchant Vessel
Brigade
Mystic Teleporter
Escort Carrier
Battlestar
Wing Commander

-Weapons (CS)

Ballistic Missile
Anti Air Missile
Bomb
Nuclear Bomb (Human Only) (Terran)
Starport Acid (Alien Only) (Zerg)
Freeze Cannon (Rogues Only) (Protoss)



Screenshots


Coming Soon...(probally around june first XD)


Made with Production Template (keep this link to help propagate this template or you get smitten!)
Report, edit, etc...Posted by Bringer on 2006-05-17 at 01:12:45
Sounds interesting. How you going to make them look like planets with space terrain is what I am wondering, though it should be fine.
Report, edit, etc...Posted by WoodenFire on 2006-05-17 at 07:04:00
Impossable to see dark blue. Try changing it to Light Blue? :l
Report, edit, etc...Posted by Mp)Excalibur on 2006-05-17 at 07:11:21
QUOTE(WoodenFire @ May 17 2006, 06:03 AM)
Impossable to see dark blue. Try changing it to Light Blue? :l
[right][snapback]487867[/snapback][/right]


Wooden you need new eyes, or ill just take out the ones you have now and sell them on ebay titled:
Eyes Of Terrain
+1337 Terrain points
Price:
111,333,777

We could split it 50/50... tongue.gif

Ok on topic: Looks great Lyon, i liked the first one but i felt it lacked its own uniqueness. Good luck.

-DB
Report, edit, etc...Posted by n0b0dy- on 2006-05-17 at 15:46:38
Features and storyline sound nice. But when you get some terrain pictures I would really like to see them. And I'm waiting for the amazing nuclear bombing system tongue.gif . Anyways, good luck and finish this. It should be a unique map style.
Report, edit, etc...Posted by Kupo on 2006-05-17 at 15:55:28
looks like a boring map to me, nothing new....

but whatever, you know what they say, dont judge a book by its cover.

goodluck
Report, edit, etc...Posted by Lyon on 2006-05-17 at 16:05:24
QUOTE(WoodenFire @ May 17 2006, 07:03 AM)
Impossable to see dark blue. Try changing it to Light Blue? :l
[right][snapback]487867[/snapback][/right]


Happy? i changed it to light blue for you wooden, lol.
and Like the "Screenshot" area says. i wont have screenshots any time soon...

Sorry, but soon enough, a week, 2 weeks maybe.
Report, edit, etc...Posted by Raindodger on 2006-05-17 at 18:38:40
I want to see this nuclear bombing system. Show me or i shall become the evil communist dictator of your household. AKA Your father.
Report, edit, etc...Posted by Psychic_Genius on 2006-05-17 at 19:38:27
Hey lyon i played your first one, and i liked it alot but i noticed some lack of um how to say it, ideas? well i have some suggestions and i hope you like them, if you are interested please pm me, send me a msg, etc smile.gif have a nice day all
Report, edit, etc...Posted by Voyager7456(MM) on 2006-05-17 at 22:15:18
QUOTE(Oo.Bringer.oO @ May 17 2006, 01:12 AM)
Sounds interesting. How you going to make them look like planets with space terrain is what I am wondering, though it should be fine.
[right][snapback]487824[/snapback][/right]


The first one did a fairly good job by using the "Agridome" sprites.

Well, I loved the first one, and I hope the second one turns out even better. smile.gif
Report, edit, etc...Posted by Wing-of-no-Wing on 2006-05-17 at 23:02:29
A good start would be to stop stealing GC I. Other than that, a lot of this will probably come down to unit balance and economy system calibration, so we'll just have to see how it comes out...
Report, edit, etc...Posted by Psychic_Genius on 2006-05-18 at 00:09:06
so what do you think about my ideas lyon?
Report, edit, etc...Posted by Lyon on 2006-05-18 at 00:09:59
QUOTE(Wing-of-no-Wing @ May 17 2006, 11:02 PM)
Other than that, a lot of this will probably come down to unit balance and economy system calibration, so we'll just have to see how it comes out...
[right][snapback]488406[/snapback][/right]


Uhh... no. no unit unbalancing. im Going to try to balance it just as much as the First, make it the First ones equal in every way, maybe even something better. Some features im adding will make the game much better. And im getting ppls replies for ideas frequently. So...yeah..


QUOTE(wing-of-no-wing @ May 17 2006,11:02PM)
]A good start would be to stop stealing GC I. [right][snapback]488406[/snapback][/right]


Didnt i apologize to you, and no name about 300 Times about that? Do i have to put it in big, bold letters Again just so you can see it?

Sorry


There? are you happy?
Report, edit, etc...Posted by AshaMeD on 2006-05-18 at 10:54:32
Sounds great lyon.. I like the story Can't wait to see how game play works!!!

Bring us some screeeeeenYs!!!
Report, edit, etc...Posted by Lyon on 2006-05-18 at 18:44:10
QUOTE(AshaMeD @ May 18 2006, 10:54 AM)
Sounds great lyon.. I like the story Can't wait to see how game play works!!!

Bring us some screeeeeenYs!!!
[right][snapback]488525[/snapback][/right]


i havent had much time to actually work on the map...been alittle busy and my hands have been tyed together with abunch of school shiz. i might have Screenies by next friday (MAYBE!)
Report, edit, etc...Posted by Zell.Dincht on 2006-05-18 at 19:24:11
Well I played the first one and it was awsome. Good luck with this, also if you need testing just PM me, account is Zell.Dincht@USEast.
Report, edit, etc...Posted by Lyon on 2006-05-18 at 23:23:56
>>>Topic Locked
Production Cancelled. no Questions.
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