Staredit Network

Staredit Network -> Terrain -> Tired of snobby "terenz mazturz"?
Report, edit, etc...Posted by Wilhelm on 2006-05-18 at 21:40:11
No Wooden, not you... most of the time. Screenshots from my Xenosaga recreation map, which I've only just started working on.
A cargo holding area leading to the prison cell.
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Said prison cell:
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Report, edit, etc...Posted by Toothfariy on 2006-05-18 at 23:17:58
not bad. you cant tell that you used floor traps biggrin.gif

9/10 overall a very good peice. Maby i dont know what this map is sopposed to be but it looks like kinda boring.
Report, edit, etc...Posted by A_of_s_t on 2006-05-18 at 23:57:36
Saweet! 10/10! uberwoot.gif When you finish that map, PM me! And Wilhem, do you want to be teaching terrain?
Report, edit, etc...Posted by Wilhelm on 2006-05-19 at 00:06:42
Toothfariy, had you played Xenosaga (or atleast the level Pleroma) you would become so excited your balls would dribble out of your pants. If you want the map and the methods, I've got free time this weekend, I'll send some screenshots and map samples your way.
Report, edit, etc...Posted by A_of_s_t on 2006-05-19 at 00:08:57
QUOTE(Wilhelm @ May 18 2006, 10:06 PM)
...If you want the map and the methods, I've got free time this weekend, I'll send some screenshots and map samples your way.
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That was towards me, right? And, I want you to teach terrain on another site. You intrested?
Report, edit, etc...Posted by Wilhelm on 2006-05-19 at 00:20:53
That SCM School thing? That site uses red on a black background, my computer doesn't fire red pixels. So... I can't read alot of it. Yes, it was directed towards you.
Report, edit, etc...Posted by A_of_s_t on 2006-05-19 at 00:25:23
QUOTE(Wilhelm @ May 18 2006, 10:20 PM)
That SCM School thing? That site uses red on a black background, my computer doesn't fire red pixels. So... I can't read alot of it. Yes, it was directed towards you.
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It uses a green on black backround, there is not a lick of red on it... Its just like SEN's (but a lot simplier). Wilhem, sign up, and then you can change the colors on the screen.
Report, edit, etc...Posted by Inspektah-Deck on 2006-05-19 at 11:46:43
Im thinking your map will ccmu with all those floor traps depending on if every room is like that. But I like them none the less.
Report, edit, etc...Posted by WoodenFire on 2006-05-19 at 13:42:18
Looks good to me. Clean.
Report, edit, etc...Posted by Wilhelm on 2006-05-19 at 15:31:02
Remember though, Inspecktah: I've only got one human player, leaving 11 players to use with a max of 255 units each, ie, 2805 units to use. Almost all of these are units, not sprites, due to walkability concerns and also for the sake of sprite conservation. There are only I'd say maybe 15 or so areas in this level, averaging around maybe 20-30 tiles wide/high.
Report, edit, etc...Posted by Demaris on 2006-05-20 at 00:11:04
QUOTE(Wilhelm @ May 19 2006, 01:30 PM)
Remember though, Inspecktah: I've only got one human player, leaving 11 players to use with a max of 255 units each, ie, 2805 units to use. Almost all of these are units, not sprites, due to walkability concerns and also for the sake of sprite conservation. There are only I'd say maybe 15 or so areas in this level, averaging around maybe 20-30 tiles wide/high.
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You have 1400 total. That's the SC limit.
Report, edit, etc...Posted by A_of_s_t on 2006-05-20 at 00:13:23
No, isnt it 2040? ( im not exactly sure, so dont yell at me ) Please tell me why its only 1400.

And, minus the enemy computer players.
Report, edit, etc...Posted by Inspektah-Deck on 2006-05-20 at 02:19:46
Im pretty sure that you can only place 1650 units in an editor and the map cant handle anything over 1750.
Report, edit, etc...Posted by TRiGGaMaSTa on 2006-05-20 at 03:13:17
Good installation is my favorite
Report, edit, etc...Posted by dumbducky on 2006-05-20 at 13:41:11
Didn't you have a different looking prison cell like a month ago? I liked that one better.
Report, edit, etc...Posted by Wilhelm on 2006-05-20 at 14:43:02
Believe me, it's blockier and I'm not going to bother with trying to fit it in. This is the least blocky way to do essentially the same thing.
Report, edit, etc...Posted by A_of_s_t on 2006-05-20 at 17:48:53
It didnt look THAT bocky...
Report, edit, etc...Posted by Wilhelm on 2006-05-20 at 18:31:05
It also had some level issues, and it'd be alot of work to get the dimensions right. Believe me, I've tried, it's not worth putting the cell interiors in.
Report, edit, etc...Posted by A_of_s_t on 2006-05-20 at 23:32:40
Ok. It seemed possible... And I sure did like that table/bench thing.
Report, edit, etc...Posted by Wilhelm on 2006-05-21 at 11:18:57
The table thing was one of glytcher's invention.
Report, edit, etc...Posted by WoodenFire on 2006-05-21 at 13:03:05
Good ole glytcher.

:l
Report, edit, etc...Posted by A_of_s_t on 2006-05-21 at 14:09:51
QUOTE(WoodenFire @ May 21 2006, 11:02 AM)
Good ole glytcher.

:l
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Good ole glytcher indeed.

Are you going to be posting more of this terrain?
Report, edit, etc...Posted by Rantent on 2006-05-21 at 23:02:00
Glytcher and Kamikaze.kow developed a lot of this stuff, but there is still more that has yet to be released. biggrin.gif
Report, edit, etc...Posted by WoodenFire on 2006-05-22 at 07:15:07
Indeed!

Wow, each time I come back to post sum1 alrdy says something which I would of posted... omG 1 word responces are so ezay... smile.gif
Report, edit, etc...Posted by glytchur on 2006-05-22 at 21:43:01
QUOTE(Wilhelm @ May 21 2006, 10:18 AM)
The table thing was one of glytcher's invention.
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QUOTE(Rantent @ May 21 2006, 10:01 PM)
Glytcher and Kamikaze.kow developed a lot of this stuff, but there is still more that has yet to be released. biggrin.gif
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lol, no that was all kow, i was one of the first people to see it, i have no idea how i got mixed into the picture...
but ya, i just do alot of installation stuff now...
but back on topic those pieces are alright, pretty easy if you know what your doing and where to put the traps...
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