QUOTE(Random_X2 @ May 21 2006, 08:16 AM)
Hmm thats a toughie. I don't really think there's much you can do about that, though you could bring the location a little closer to the units so they can attack on their own eventually. Maybe a PATROL order, followed by attack when the enemy has a low amount of men left. OR you could combine em, so you attack to a location OUTSIDE the enemy base, followed by a patrol in the enemy base (so if they go back, they dont go far). It's really you're choice how you do it, but I don't think there is a stricter form of attack. If it's computers, maybe you could try running different AI scripts...?
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No I'm not using AI Scripts but I will try your method. So your saying I should put the attacking locations closer to the base instead of in the middle(current) and than add patrolling locations in my base just incase they run away?