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Staredit Network -> UMS Assistance -> Help with player 12 trigger
Report, edit, etc...Posted by killah1077 on 2006-05-21 at 17:48:43
For some reason i cant give the units of people who left to people who are still playing a map. I want my map, CrissCross TD, to have a feature that when someone leaves their units are given to a player. I tried SC Xtra Editor and Starforge but neither one of them work. I know Starforge is supposed to work but it doesnt seem to. I also added music but i think starforge is affecting the playing of the music in during game play(no music). Please help me out -
Also, if anyone would like to add the triggers in there for me, i would gladly credit them in the map. It's 99% finished i just need this feature and it will be just about done.
Report, edit, etc...Posted by Noober on 2006-05-21 at 17:51:26
Players.
=====
Always.
=====
Give 1 any unit owned by player 12 at anywhere to current player.
Preserve.
Report, edit, etc...Posted by killah1077 on 2006-05-21 at 18:20:41
i already tried that
Report, edit, etc...Posted by O)FaRTy1billion on 2006-05-21 at 18:23:45
Then you are doing it wrong. Do you have it for the right player(s)?
Report, edit, etc...Posted by sharf on 2006-05-21 at 18:46:27
thats what it is

all players
=======
always
=======
give 1 unit at anywhere owned by p12 to PLAYER
=======

i suggest:

player(1 for each human player)
=====
p12 brings at least 1 unit to anywhere
=====
give X men owned by p12 at anywhere to player(1 of the human players)

if its all players and current players it wont work....
Report, edit, etc...Posted by (U)Bolt_Head on 2006-05-22 at 02:14:20
Trigger
Players:
¤ All Human Players
Conditions:
¤ Player 12 commands at least 1 men.
Actions:
¤ Give one men owned by player 12 to current player.
¤ Preserve Trigger


This trigger will devide the player 12 units up between all the human players. If it doesn't work then you made the trigger wrong.

PS. The editor works your trigger doesn't.
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