is it possible to ge the timer to count up?
i tried this but it went up 2 seconds at a time
Conditions:
-always
Actions:
-Set countdown timer add 1 second
-pause countdown timer
-preserve trigger
-wait 1000 miliseconds
but instead it goes up 2 seconds every 2 seconds...
ok this is kinda confusing but instead of waits... use death counters... So make a trigger that adds a death counter... for a computer player make it like an x-tra unit or somthing that wont die.... and make it like that
Always add 1 death for computer player. And preserve trigger it.
player computer player has 30 deaths
-add 1 second
-pause countdown
-set computer player deaths 0
-preserve trigger..
with hyper triggers if the map has hypers every 30 deaths = 1 seconds!! its way ezy.. and it dosn't add lag or nothing lol!! i use this for alot of my countdowns and other triggers i find it works better the wait 4000 mili and the preserve!
add hyper triggers, and what ashamed said, that should help you make the timer sount up, you might want to make it wait 900 milliseconds instead!
With my idea you don't need any waits... and it won't lag up other triggers just use exacly waht i said
Yes, use DCs instead of waits - it's more accurate and won't mess up with other waits. However, only give it to one computer, not multiple. The reason it was going up by 2 is because 2 comps/people had it, so the trigger executed twice, thus going up 2 seconds.