If I want to make a trigger where every time you kill one unit you get one unit, how do you do it. I tried making the trigger so the Condition was kill exactly one unit, but it doesn't work after one time. Thank You
Here is 1 way to do it. Note you will need 4 players, and 4 computer players
Lets say that p1 always kills player 5
Conditions:
Player 5 has suffered 1 deaths of (MARINE Or any other unit)
Actions:
Modify Deaths for player 5 subtract 1 for (MARINE or any other unit)
Create 1 Marine at Location Spawn
Preserve trigger
For other methods, just go to the tutorials I don't wanna type it all out =/
It should look a little more like this!
Players
-All Players
Conditions
-Current player's kill score is at least 1
Actions
-Create 1 'unit' for current player at 'location'\
-Wait 75 milliseconds
-Set current players kill score to 0
-Preserve Trigger
QUOTE(7-7 @ May 28 2006, 02:05 PM)
It should look a little more like this!
Players
-All Players
Conditions
-Current player's kill score is at least 1
Actions
-Create 1 'unit' for current player at 'location'\
-Wait 75 milliseconds
-Set current players kill score to 0
-Preserve Trigger
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Why on Earth do you need the "wait" action ?
You kinda dont, but I have noticed problems with out it before, dont ask me why because I dont know, but I have had trigger errors with the wait so I just put 75 or 100 in there!