Yeah, I'm in the making of a FAIR and LEGIT form of Bunker Wars, since everyone likes to decide to be crappy about it, and make buildable Snipers do omgwtf72462infinity damage... Yeah.. I know I might get screwed over and have my map taken and credited for some one else... But I'm doin' the Bunker loving community a favor... Only until like I said.
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[CENTER]Map Name
BW: XXI Slaughter Zone
2006[/CENTER]
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[CENTER] MAP PROPERTIES[/CENTER]
[CENTER] 7 Player Mode [/CENTER]
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[CENTER] Free For All [/CENTER]
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[CENTER] New Unit Names Instead Of Original SC/BW Names [/CENTER]
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[CENTER] Upgrades are NOT instant [/CENTER]
[CENTER] -- [/CENTER]
[CENTER] No Cheats Or Fixes or Push Along Secrets [/CENTER]
[CENTER] -- [/CENTER]
[CENTER] Twilite Terrain [/CENTER]
[CENTER] -- [/CENTER]
[CENTER] Balanced Units (ofcourse) [/CENTER]
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[CENTER] Buildable Units [/CENTER]
[CENTER] -- [/CENTER]
[CENTER] Pending: User Spells/Triggers [/CENTER]
[CENTER] ----------------------- [/CENTER]
[CENTER] MAP PROGRESS [/CENTER]
[CENTER] ---- [/CENTER]
[CENTER] 4% [/CENTER]
[CENTER] -- [/CENTER]
[CENTER] ---- [/CENTER]
[CENTER] Terrain : 100% [/CENTER]
[CENTER] Equally Layed Out Base Perimiters : 100% [/CENTER]
[CENTER] Base Layouts (Bunkers/Sunkens/Cannons) : 100% [/CENTER]
[CENTER] Map Visual : 100% [/CENTER]
[CENTER] Building Names : 100% [/CENTER]
[CENTER] Building Stats : 100% [/CENTER]
[CENTER] Unit Stats : N/A [/CENTER]
[CENTER] Unit Names : N/A [/CENTER]
[CENTER] Balancing : N/A [/CENTER]
[CENTER] Picked Out Units : 100% [/CENTER]
[CENTER] Triggers : 1% [/CENTER]
[CENTER] Locations : N/A [/CENTER]
[CENTER] Leaderboard : N/A (to be added) [/CENTER]
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I'll be back n around, to update, whoever decides to care about this map..
LegacyFactor
AKA
DISTURBED
Not much of a SPECIAL attribute to make this game so much different from all of the other Bunker Wars... I still don't know where I can figure out how to do map protection that actually WORKS.... But I'm still thinkin' on putting User casted triggers or spells, whatever the works. But for sure, the units will be balanced out nicely..
Unlike Bunker Wars XUnRigGaBLeX, Bunker Wars Kito, Bunker Wars 2009, ETC where you can build a Ghost from the Barracks, upgrade it once and it has 100damage added, and Marines will have 50added, mine will be alot different. I havn't decided what I'll do to the units yet... As soon as I do, I'll say so here..
But if I do spells or the sort, they'll probably be like:
2 Civillians to Beacon - Get 2000Minerals and 500Gas
Nothing TOO fancy, otherwise it'll ruin the meaning of Bunker Wars....
But like I said, this isn't too much different from any Bunker Wars, just the fact it'll be more fun to play, than getting your ass kicked by some wiseass using 2 ghosts, cloaked I might add, come to your base and blow the crap out of you with it only upgraded 10 times.