QUOTE(yoni45 @ May 30 2006, 12:13 PM)
Ok, a few questions...
1. Do heroes count as 'Men'?
2. 'Buildings' count for everything thats... well, let's say, can be built by the various races, correct?
Now, when using death counters, if one sets deaths for a particular player to 0 for "Men", will that reset all the deaths for all "Men" units to 0? if used for 'Buildings' would that work as well? This can be used as a condition as well, correct? Say, Player 1 has at most 0 deaths for Men, so it'll fire only when ALL units that fall under the Men category would have 0 deaths...?
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QUOTE
1. Do heroes count as 'Men'?
Yes
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2. 'Buildings' count for everything thats... well, let's say, can be built by the various races, correct?
If I understand you correctly, yes.
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Now, when using death counters, if one sets deaths for a particular player to 0 for "Men", will that reset all the deaths for all "Men" units to 0?
No. Men seems to be a variable by itself.
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if used for 'Buildings' would that work as well?
No.
QUOTE
This can be used as a condition as well, correct? Say, Player 1 has at most 0 deaths for Men, so it'll fire only when ALL units that fall under the Men category would have 0 deaths...?
No, it would fire as long as you didn't set Men earlier.
I just tested this and it seems that setting Men to 1 does not set EVERY MAN TO 1.
Setting Men to 0 does not reset Marine's deaths.
Setting Men to 1 leaves everything else the where it was but the 'Men' variable is now 1. You can detect that and set it to 0. 'Men' is like a unit by itself.