Stratego 1.0
The Popular Old World Game of Skill and Strategy, brought to StarCraft!
This will imply ALL rules of the original Stratego for the board game, and will basically play out the same.
Progress
-Ideas, Terrain, Units[progress]100[/progress]
-Triggers, Overall[progress]100[/progress]
-Set up, Starting/Ending Triggers
[progress]100[/progress]
-Copy Triggers(from 1 board to another)
[progress]100[/progress]
-Movement Triggers
[progress]100[/progress]
-Attacking Triggers
[progress]100[/progress]
-Battle Triggers
[progress]100[/progress]
Specifications
-Players•2 Players, for 1v1. Most likely will allow for 2 observers, in the end.
-Map tileset/size•Jungle, 64x64. Each square is alternating dirt/jungle in the 40 front squares, with raised jungle/bridge terrain alternating for the 12 squares in the middle.
Features
-Player InterfaceEach player will have a corsair to control their peices with. You will only be in control of the corsair during your turn. The map is split in two, with a copy of the playing board on each vertical half. Each player has their own board for their peices, having the enemy's peices copied onto theirs as civilians. This way, they cannot see what the enemy's peices are. Simply cast a disruption web on a unit to select it. After this, re-cast on that unit to deselect it, or cast on an adjacent empty square to move there or an adjacent unit to attack it.
-What's new in your map that others have not done before?No one has made a board game Stratego StarCraft map before!
Screenshots
I never got around to them. My bad.
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