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Staredit Network -> UMS Assistance -> [SOLVED]Preserve AI Script Doesnt Work Why?
Report, edit, etc...Posted by Meatwad1355 on 2006-06-06 at 03:51:35
I am making a Survival Defence game and I wanted the units that are spawned to be sent out on "Strategic Suicide Missions" So i set the AI Script and preserved the trigger under the conditions of "Always"
and it only sends the AI script 1 time, then stops working....

Why doesnt it work??? Do i need a different Condition?

Plz Help

Ty,
Ryan
Report, edit, etc...Posted by Kenoli on 2006-06-06 at 06:01:48
Based on your description, it should work, so apparently there's something you're not telling us.
It sounds like you didn't actually preserve the trigger.

Mind posting the map and/or an exact copy of your triggers?
Report, edit, etc...Posted by Kupo on 2006-06-06 at 06:43:19
perhaps its in the wrong player?
Report, edit, etc...Posted by Meatwad1355 on 2006-06-06 at 07:05:14
Here is a rough copy i made of just the triggers, since I continued on with the maps other aspects and it has alot of triggers i thought i might make it easier wink.gif

Report, edit, etc...Posted by Kenoli on 2006-06-06 at 07:19:51
I don't know why that script isn't working.
The other one, "Send All Units on Random Suicide Missions", works. Try using that one instead.
Report, edit, etc...Posted by Meatwad1355 on 2006-06-06 at 07:27:13
Okay I Made both in 2 different Triggers and it started to work,
It also helps if i put map revealers for player8(or enemy zerg w/e Player2)
where i want them to attack...

I guess that script is for air or sumthing confused.gif

Ok Ty for help

GoodNight All


~Ryan
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