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Staredit Network -> UMS Assistance -> [SOLVED]Building in Installation
Report, edit, etc...Posted by empty on 2006-06-07 at 01:04:55
Building in Installation... is there anyway you can?

Can you build on top of null cause that is the only thing I think would MAYBE, PROBALY NOT work at the moment.

EDIT: I just tried building on null, and the scv wouldn't even land on the null. I thought if you carried an scv, or any other unit, in a dropship and then dropped them on null they dropped! wtf!

EDIT2: SEE! HA I KNEW IT!!! But... why can't I do it!?
Null Walking Experimental Map
Report, edit, etc...Posted by Kenoli on 2006-06-07 at 01:47:57
In Installation, this tile is buildable and walkable:
user posted image
Report, edit, etc...Posted by in_a_biskit on 2006-06-07 at 09:40:31
With your question about null, I think there are only specific null tiles with walking or building ability - and then I think it's pretty hard to manouver on, from what i've heard.

A random tip is that apparently, players who are 'user selectable' as their race in an installation tileset map start off with a town hall building, on unbuildable terrain, haha. Probably not very useful though for most people, since you can't even control what race the player is in that case.
Report, edit, etc...Posted by AshaMeD on 2006-06-07 at 11:28:50
well.. its a certain null tile in sf... i forgot wat 1 exacly >< but just go into that map you have and copy it and then paiste that tile onto your map.. then it willl be walkable null... To do this yes you must land on it or be created on it.. You can't just walk into it!
Report, edit, etc...Posted by empty on 2006-06-07 at 11:40:18
QUOTE(Kenoli @ Jun 6 2006, 11:47 PM)
In Installation, this tile is buildable and walkable:
user posted image
[right][snapback]501222[/snapback][/right]


Are you serious?!
Man I'm stupid... trying to get null buildable. Thanks, well I'm done here.
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