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Staredit Network -> UMS Assistance -> Just some lil questions
Report, edit, etc...Posted by Falkoner on 2006-06-10 at 11:56:46
Okay, this has slowed down my first map alot, (I alrdy finished though), I was wondering about trigger effects for sprites, I THINK I know that that cannot be TELEPORTED, they can change ownership, some can be ordered to move (nukes) they can be detected by the bring condition and they can be removed, but can't be created, anything else would be helpful to know, also, are the X-tra units all sprites?


EDIT: Also, I was wondering about the effects in stardraft, like could you make a location follow a medic grenade and kill any units in its path? I think I'll start making a map to test it out, but I'll check in case you guys can lighten my load
ALSO EDIT: hey 7-7, how in the world did you get 100% participation!?
Report, edit, etc...Posted by Mp)7-7 on 2006-06-10 at 12:07:34
I dont know about the first question but for the second one, You could have a location following the medic:

Current Player brings medic to anywhere

Center location on medic owned by current player at anywhere
Preserve Trigger

Then have a trigger that kills any unit coming into that location:

Computer brings 1 of any unit into location

Kill all units owned by computer at location
Preserve Trigger

Location = location where medic is!

Report, edit, etc...Posted by Falkoner on 2006-06-10 at 12:09:30
Lol, I was wondering if it could follow the medics flare grenade, not the medic, I know it can do that
Report, edit, etc...Posted by Pyro_Maniak14 on 2006-06-10 at 13:03:23
1) You can have them set on the edge of the map to crash the game! That's always fun! As a note, sprites take the color of their tileset. Ex. Desert - Sprite trees will look orange. SCXE has no sprites, if you open a map with sprites on SCXE then all the sprites will disappear. Another thing is that sprites use the doodad maximum placement which is 250.

2) No. You can't follow a special effect, except for Disruption Web and Dark Swarm.

3) ...???
Report, edit, etc...Posted by Kenoli on 2006-06-10 at 14:03:56
QUOTE(Falkoner)
Okay, this has slowed down my first map alot, (I alrdy finished though), I was wondering about trigger effects for sprites, I THINK I know that that cannot be TELEPORTED, they can change ownership, some can be ordered to move (nukes) they can be detected by the bring condition and they can be removed, but can't be created, anything else would be helpful to know, also, are the X-tra units all sprites?
No triggers can effect sprites. You can't kill them, move them, give them, etc. The only exception is using a disabled unit to create a rock sprite.
Nukes are not sprites, they are units. All the "X-tra" units and unused units are units too, not sprites.

QUOTE(Pyro_Maniak14)
QUOTE(Falkoner)
Also, I was wondering about the effects in stardraft, like could you make a location follow a medic grenade and kill any units in its path? I think I'll start making a map to test it out, but I'll check in case you guys can lighten my load
2) No. You can't follow a special effect, except for Disruption Web and Dark Swarm.
Disruption web and Dark Swarm are units.
Report, edit, etc...Posted by Falkoner on 2006-06-10 at 15:56:07
Wow, I feel like a real newb
Report, edit, etc...Posted by Pyro_Maniak14 on 2006-06-10 at 16:03:10
You know what I mean Kenoli! wink.gif
Report, edit, etc...Posted by Urmom(U) on 2006-06-10 at 22:10:26
Unit sprites can be affected by trigger actions though. I'm not so sure about conditions but unit sprites can be affected with actions such as Set Invincibility and such.
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