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Staredit Network -> UMS Assistance -> Waterfalls
Report, edit, etc...Posted by Pyro_Maniak14 on 2006-06-12 at 16:11:15
Hmm... I know how to make a waterfall but I'm curious about it's effects. Don't use just disable the doodad state for a building and create/kill hallucinations at the bottom to make it look real?
Report, edit, etc...Posted by empty on 2006-06-12 at 16:31:25
Disable doodad status for a building? What building would it be? You use the eldfire sprite, terrain, and yes hallucinated deaths. But, cmon, waterfalls are so overused! Look for something else, we don't wanna kill any kittens! ; P
Report, edit, etc...Posted by Pyro_Maniak14 on 2006-06-12 at 16:59:22
Kittens? I like kittens. wink.gif But this one is different. It's not on Jungle tileset like every other one. I won't tell you what this one is on but it's not space. wink.gif A photon cannon I guess. Unless another Protoss building has better fire effects.

PS: Empty, you have -4 participation. wink.gif
Report, edit, etc...Posted by Pedestrian on 2006-06-12 at 17:05:48
ZOMG,,,the map im making has a waterfall...its as if youve known me forever.WEll i dont wanna give mine away...im sorry but yea any other time id tell you how to make it pwners
Report, edit, etc...Posted by Killer_Kow(MM) on 2006-06-12 at 18:07:18
Look at the waterfalls in the terrain forum. I'm not sure what you're talking about disabled buildings for...
Report, edit, etc...Posted by Pyro_Maniak14 on 2006-06-12 at 18:09:19
To make a bluish glow to cover up the crappy terrain. You disable a building to make it glow and use hallucinations to make it look funky. wink.gif
Report, edit, etc...Posted by Corbo(MM) on 2006-06-12 at 19:10:14
what do you call "glow" no building glows when disable, they cloak...and they have shadows...only unit that glows is beacon And...hmm..the hallucinations are for making an effect of water falling to cover the blocky tiles you use the eldfire as someone smart said in this topic
btw in real life, do waterfalls glow?
Report, edit, etc...Posted by Killer_Kow(MM) on 2006-06-12 at 19:27:34
You use sprites to cover up the crappy tiles... Look at the tutorial tongue.gif
Report, edit, etc...Posted by Zeratul_101 on 2006-06-12 at 19:32:21
QUOTE(Pyro_Maniak14 @ Jun 12 2006, 04:08 PM)
To make a bluish glow to cover up the crappy terrain. You disable a building to make it glow and use hallucinations to make it look funky. wink.gif
[right][snapback]505323[/snapback][/right]


are you talking about a pylon aura? cause if you are, you could just place it like any other sprite
Report, edit, etc...Posted by Kenoli on 2006-06-12 at 21:17:54
QUOTE(Killer_Kow(MM))
I'm not sure what you're talking about disabled buildings for...
QUOTE(Corbo(MM))
what do you call "glow"...
QUOTE(Zeratul_101)
are you talking about a pylon aura? cause if you are, you could just place it like any other sprite
He seems to be talking about the blue fire from damaged protoss buildings:
QUOTE(Pyro_Maniak14)
Unless another Protoss building has better fire effects.
Report, edit, etc...Posted by Pyro_Maniak14 on 2006-06-13 at 17:50:36
Ugh... Yes I am. And about that, can Sheild Batteries cloak?
Report, edit, etc...Posted by Kenoli on 2006-06-13 at 22:25:58
QUOTE(Pyro_Maniak14)
Ugh... Yes I am. And about that, can Sheild Batteries cloak?
I think they can, but isn't the fire pretty much the same on all the buildings?
Report, edit, etc...Posted by DoomGaze on 2006-06-14 at 00:52:01
A waterfall on a completed, playable, fun map? Now that's new.
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