I heard there was something else that was good with this method of "hyper trigging". Like not interuptting other waits?
My way on hyper triggers is
Switch 1 is set
Wait 0 milliseconds
Presserve Trigger
do this 5 times or something. then you can stop and start it whenever you need to. it uses one switch and at most one string by renaming the switch OR having all the triggers have no text (not wasting string) and one comment displaying that it's hyper triggers.
Shadow, Hyper Triggers allow certain things to run faster which a lot of the times you need. Such as detection, or moving, etc.
Thats worse hyper trigger you could create cheese. Besides hyper triggers do not interpute your wait triggers if the waits are owned by another player or if the hyper trigger is at the end of the list.
Shadow Hypa, some types of maps require hyper triggers moreso than others. Although they all seem smoother if there included.