Well when I input a hypertrigger, what happens is that my trigger will run the first set of commands then stop. Any ideas? I know hypertriggers are a bit buggy too.
Hyper triggers are not "buggy". They are just used incorrectly or other triggers are not built around them.
Chances are you have another wait action running. Once hypers are running, the player owning them cannot run wait actions. This is fixed by making the hypers owned by one player or by putting the hyper triggers at the bottom of the list in SCMD2. (delete and remake them is a better option for X-Tra and StarForge)
Thanks. I got it fixed now.