Staredit Network

Staredit Network -> UMS Assistance -> Unit List
Report, edit, etc...Posted by Tensaei on 2006-06-16 at 00:44:36
Is there a list for every unit in StarCraft that can be used without crashing a map?
Report, edit, etc...Posted by Kenoli on 2006-06-16 at 02:00:34
Here is a list of all the non-extended units. I'll attempt to mark all the ones that crash.
QUOTE
0 = Terran Marine
1 = Terran Ghost
2 = Terran Vulture
3 = Terran Goliath
4 = Goliath Turret
5 = Terran Siege Tank (Tank Mode)
6 = Tank Turret(Tank Mode)
7 = Terran SCV
8 = Terran Wraith
9 = Terran Science Vessel
10 = Gui Montang (Firebat)
11 = Terran Dropship
12 = Terran Battlecruiser
13 = Vulture Spider Mine
14 = Nuclear Missile
15 = Terran Civilian
16 = Sarah Kerrigan (Ghost)
17 = Alan Schezar (Goliath)
18 = Alan Schezar Turret
19 = Jim Raynor (Vulture)
20 = Jim Raynor (Marine)
21 = Tom Kazansky (Wraith)
22 = Magellan (Science Vessel)
23 = Edmund Duke (Siege Tank)
24 = Edmund Duke Turret
25 = Edmund Duke (Siege Mode)
26 = Edmund Duke Turret
27 = Arcturus Mengsk (Battlecruiser)
28 = Hyperion (Battlecruiser)
29 = Norad II (Battlecruiser)
30 = Terran Siege Tank (Siege Mode)
31 = Tank Turret (Siege Mode)
32 = Firebat
33 = Scanner Sweep
34 = Terran Medic
35 = Zerg Larva
36 = Zerg Egg
37 = Zerg Zergling
38 = Zerg Hydralisk
39 = Zerg Ultralisk
40 = Zerg Broodling
41 = Zerg Drone
42 = Zerg Overlord
43 = Zerg Mutalisk
44 = Zerg Guardian
45 = Zerg Queen
46 = Zerg Defiler
47 = Zerg Scourge
48 = Torrarsque (Ultralisk)
49 = Matriarch (Queen)
50 = Infested Terran
51 = Infested Kerrigan
52 = Unclean One (Defiler)
53 = Hunter Killer (Hydralisk)
54 = Devouring One (Zergling)
55 = Kukulza (Mutalisk)
56 = Kukulza (Guardian)
57 = Yggdrasill (Overlord)
58 = Terran Valkyrie Frigate
59 = Mutalisk/Guardian Cocoon
60 = Protoss Corsair
61 = Protoss Dark Templar(Unit)
62 = Zerg Devourer
63 = Protoss Dark Archon
64 = Protoss Probe
65 = Protoss Zealot
66 = Protoss Dragoon
67 = Protoss High Templar
68 = Protoss Archon
69 = Protoss Shuttle
70 = Protoss Scout
71 = Protoss Arbiter
72 = Protoss Carrier
73 = Protoss Interceptor
74 = Dark Templar(Hero)
75 = Zeratul (Dark Templar)
76 = Tassadar/Zeratul (Archon)
77 = Fenix (Zealot)
78 = Fenix (Dragoon)
79 = Tassadar (Templar)
80 = Mojo (Scout)
81 = Warbringer (Reaver)
82 = Gantrithor (Carrier)
83 = Protoss Reaver
84 = Protoss Observer
85 = Protoss Scarab
86 = Danimoth (Arbiter)
87 = Aldaris (Templar)
88 = Artanis (Scout)
89 = Rhynadon (Badlands Critter)
90 = Bengalaas (Jungle Critter)
91 = Unused - Was Cargo Ship
92 = Unused - Was Mercenary Gunship
93 = Scantid (Desert Critter)
94 = Kakaru (Twilight Critter)
95 = Ragnasaur (Ashworld Critter)
96 = Ursadon (Ice World Critter)
97 = Lurker Egg
98 = Raszagal
99 = Samir Duran (Ghost)
100 = Alexei Stukov (Ghost)
101 = Map Revealer
102 = Gerard DuGalle
103 = Zerg Lurker
104 = Infested Duran
105 = Disruption Web
106 = Terran Command Center
107 = Terran Comsat Station
108 = Terran Nuclear Silo
109 = Terran Supply Depot
110 = Terran Refinery
111 = Terran Barracks
112 = Terran Academy
113 = Terran Factory
114 = Terran Starport
115 = Terran Control Tower
116 = Terran Science Facility
117 = Terran Covert Ops
118 = Terran Physics Lab
119 = Unused - Was Starbase?
120 = Terran Machine Shop
121 = Unused - Was Repair Bay?
122 = Terran Engineering Bay
123 = Terran Armory
124 = Terran Missile Turret
125 = Terran Bunker
126 = Norad II
127 = Ion Cannon
128 = Uraj Crystal
129 = Khalis Crystal
130 = Infested Command Center
131 = Zerg Hatchery
132 = Zerg Lair
133 = Zerg Hive
134 = Zerg Nydus Canal
135 = Zerg Hydralisk Den
136 = Zerg Defiler Mound
137 = Zerg Greater Spire
138 = Zerg Queen's Nest
139 = Zerg Evolution Chamber
140 = Zerg Ultralisk Cavern
141 = Zerg Spire
142 = Zerg Spawning Pool
143 = Zerg Creep Colony
144 = Zerg Spore Colony
145 = Unused Zerg Building
146 = Zerg Sunken Colony
147 = Zerg Overmind (With Shell)
148 = Zerg Overmind
149 = Zerg Extractor
150 = Mature Chrysalis
151 = Zerg Cerebrate
152 = Zerg Cerebrate Daggoth
153 = Unused Zerg Building 5
154 = Protoss Nexus
155 = Protoss Robotics Facility
156 = Protoss Pylon
157 = Protoss Assimilator
158 = Unused Protoss Building
159 = Protoss Observatory
160 = Protoss Gateway
161 = Unused Protoss Building
162 = Protoss Photon Cannon
163 = Protoss Citadel of Adun
164 = Protoss Cybernetics Core
165 = Protoss Templar Archives
166 = Protoss Forge
167 = Protoss Stargate
168 = Stasis Cell/Prison
169 = Protoss Fleet Beacon
170 = Protoss Arbiter Tribunal
171 = Protoss Robotics Support Bay
172 = Protoss Shield Battery
173 = Khaydarin Crystal Formation
174 = Protoss Temple
175 = Xel'Naga Temple
176 = Mineral Field (Type 1)
177 = Mineral Field (Type 2)
178 = Mineral Field (Type 3)
179 = Cave
180 = Cave-in
181 = Cantina
182 = Mining Platform
183 = Independant Command Center
184 = Independant Starport
185 = Independant Jump Gate
186 = Ruins
187 = Kyadarin Crystal Formation
188 = Vespene Geyser
189 = Warp Gate
190 = PSI Disruptor
191 = Zerg Marker
192 = Terran Marker
193 = Protoss Marker
194 = Zerg Beacon
195 = Terran Beacon
196 = Protoss Beacon
197 = Zerg Flag Beacon
198 = Terran Flag Beacon
199 = Protoss Flag Beacon
200 = Power Generator
201 = Overmind Cocoon
202 = Dark Swarm
203 = Floor Missile Trap
204 = Floor Hatch
205 = Left Upper Level Door
206 = Right Upper Level Door
207 = Left Pit Door
208 = Right Pit Door
209 = Floor Gun Trap
210 = Left Wall Missile Trap
211 = Left Wall Flame Trap
212 = Right Wall Missile Trap
213 = Right Wall Flame Trap
214 = Start Location
215 = Flag
216 = Young Chrysalis
217 = Psi Emitter
218 = Data Disc
219 = Khaydarin Crystal
220 = Mineral Cluster Type 1
221 = Mineral Cluster Type 2
222 = Protoss Vespene Gas Orb Type 1
223 = Protoss Vespene Gas Orb Type 2
224 = Zerg Vespene Gas Sac Type 1
225 = Zerg Vespene Gas Sac Type 2
226 = Terran Vespene Gas Tank Type 1
227 = Terran Vespene Gas Tank Type 2
Report, edit, etc...Posted by Tensaei on 2006-06-16 at 02:20:20
What's the units high-lighted in red mean and what does the numbers next to the units mean?

EDIT: I suppose the red marks mean it crashes.
Report, edit, etc...Posted by MasterJohnny on 2006-06-16 at 03:01:32
the number next to it means the unit number as seen on starforge
Report, edit, etc...Posted by Ihjel on 2006-06-16 at 05:12:30
all the tank/goliat turrets crash aswell.
Report, edit, etc...Posted by Zeratul_101 on 2006-06-16 at 08:11:58
QUOTE(Azg3r @ Jun 16 2006, 03:12 AM)
all the tank/goliat turrets crash aswell.
[right][snapback]507499[/snapback][/right]


really? are you sure? i thought they just disappeared when starcraft loads the ma[
Report, edit, etc...Posted by Ihjel on 2006-06-16 at 08:43:57
QUOTE(Zeratul_101 @ Jun 16 2006, 01:11 PM)
really? are you sure? i thought they just disappeared when starcraft loads the ma[
[right][snapback]507532[/snapback][/right]

well atleast for me they do. so yep im sure
Report, edit, etc...Posted by dare0021 on 2006-06-16 at 10:19:16
Do the mercinery ships and independent starports have their own graphics, or do they come up as scouts like in SCMD2?

And whats that high templer unit that has a wire frame that says "BLANK"?
Well... I think it does... the later part is very compressed.
Report, edit, etc...Posted by Noober on 2006-06-16 at 10:21:05
I think one of the scout ones has a valkyrie frame, and another has a weird ship-like frame.
Report, edit, etc...Posted by Zeratul_101 on 2006-06-16 at 10:36:32
QUOTE(dare0021 @ Jun 16 2006, 08:18 AM)
Do the mercinery ships and independent starports have their own graphics, or do they come up as scouts like in SCMD2?

And whats that high templer unit that has a wire frame that says "BLANK"?
Well... I think it does... the later part is very compressed.
[right][snapback]507566[/snapback][/right]


thats the judicator aldaris guy i believe, the one you have to kill in mission 7 of the protoss campaign
Report, edit, etc...Posted by Kenoli on 2006-06-16 at 11:20:52
QUOTE(Zeratul_101)
thats the judicator aldaris guy i believe, the one you have to kill in mission 7 of the protoss campaign
In that mission they actually use Tassadar and rename him to Aldaris. =P
They only use the Aldaris templar for his unit protrait in the mission briefings and transmissions.

PS. I highlighted all the turrets on the list.
Report, edit, etc...Posted by Corbo(MM) on 2006-06-16 at 17:50:30
QUOTE(Azg3r @ Jun 16 2006, 03:12 AM)
all the tank/goliat turrets crash aswell.
[right][snapback]507499[/snapback][/right]

You can have an In-Game goliath turret, so i guess the post below yours is wrong too, they don't just dissapear.`
QUOTE
Do the mercinery ships and independent starports have their own graphics, or do they come up as scouts like in SCMD2?

they aren't scout, you see scouts but since they are entries that blizzard left from earlier versions of starcraft, starcraft beta tongue.gif, since they basically exist they recall for something i can't remember (farty does). no they don't have graphics for their own but somewhere on the internet you can still find the pre-beta versions of the units that blizzard didn't release.
Report, edit, etc...Posted by SunMoon_Emperor on 2006-06-18 at 12:30:42
QUOTE(Kenoli @ Jun 16 2006, 10:20 AM)
QUOTE(Zeratul_101)
thats the judicator aldaris guy i believe, the one you have to kill in mission 7 of the protoss campaign
In that mission they actually use Tassadar and rename him to Aldaris. =P
They only use the Aldaris templar for his unit protrait in the mission briefings and transmissions.


[right][snapback]507593[/snapback][/right]

WHICH SUCKS! By the way. They did the same thing with Mangks's battlecruiser and the Matriarch, but we only saw them in little "movie" scenes, and you couldn't see their picture when you clicked on them because people were talking the whole time. They could have at least done that with Aldaris.
Report, edit, etc...Posted by Ihjel on 2006-06-19 at 11:41:39
QUOTE(Corbo(MM) @ Jun 16 2006, 10:50 PM)
You can have an In-Game goliath turret

no you cant...
Report, edit, etc...Posted by Urmom(U) on 2006-06-19 at 15:03:44
You can have an in-game goliath turret sprite, not unit.
Report, edit, etc...Posted by Corbo(MM) on 2006-06-19 at 20:26:35
QUOTE(Azg3r @ Jun 19 2006, 09:41 AM)
no you cant...
[right][snapback]509464[/snapback][/right]

Yes You can
Report, edit, etc...Posted by DT_Battlekruser on 2006-06-19 at 23:25:34
No; a Goliath, Alan Schezar, Siege Tank, Siege Tank (sieged), Edmund Duke, or Edmund Duke (sieged) turret if placed ingame as a unit, will crash.

As mentioned, you are perhaps thinking of sprites, where you can place turret sprites without crashing.
Next Page (1)