Staredit Network

Staredit Network -> UMS Assistance -> Certain Doodads
Report, edit, etc...Posted by Falkoner on 2006-06-18 at 19:51:27
Okay, so.... got some questions, probably very simple:
1.Do Doodads start out enabled?
2.If you disable doodads that move or have lights, do they stop that?
3.Can Stardraft use doodads from diffrent terrain?
4.If so, will X-tra Editor be fine with them when it opens?
5.Which direction does the Dirt #16 doodad start facing?
6. Would it be possible to make triggers that create and kill units wherever the Dirt#16 is facing?

Well, have fun with the questions...
Report, edit, etc...Posted by Noober on 2006-06-18 at 19:58:18
1. I think so.
2. Probably...
3. Yes
4-6. Dunno
Report, edit, etc...Posted by Falkoner on 2006-06-20 at 11:25:52
Thanks, other posts would be appreciated
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