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Staredit Network -> UMS Production -> The Fallen Angel
Report, edit, etc...Posted by Marandule1 on 2006-06-20 at 11:58:39
[center]user posted image[/center]
QUOTE
[center]
The Blood Chamber


Terrain Type = Jungle
[progress]35[/progress]

Unit Placing
[progress]0[/progress]

Doodad/Spite Layer
[progress]15[/progress]

Size Of Map = 256x256
h chips of bones scattered on the floor.
The rest of the tale was never told.........................

Soo if you get the idea that the vampire is the ancient killer and the story continues with the 5 hikers being bitten and drained of there blood but not killed....
to continue the story.... the vampire is going into hiding from the lands of Grelarious....
To give you the name of the vampire will be ruining the story line cause that will be continued in chapters 2-3



New Battle System


Ive thought of a great new idea for a battle sytem instead of the normal just attacking with the units but im thinking if i have several burrowed zerglings under your vampire(zealot) all the time for combat with other vampires but there is another way for a chance hit that the better your strength, agility, stamina+amours weapons etc can difference the chance of all the attacks.

The whole idea is that the better your atributes + items are the better you have chance and + damage to your oppenant,,,,,
note that your damage increases + 1 every 2 strength.
agility give you the ability of more chance of hitting ur damn oppenant with a stick untill he slowly dies of bordam happy.gif.
Stamina is just the anti tiredness system where your stamina goes down slowly and your chance of hitting decreases.


Item Index


[Name#] - [Damage#] - [Cost#]

Weapons Index's

~ Dagger Weapons Index ~

Rusty Dagger - 1 - 10 Gold
Iron Dagger - 3 - 25 Gold
Steel Dagger - 6 - 40 Gold
Silver Dagger - 8 - 65 - Affects Werewolves

~ Short Sword Weapons Index ~

Short Rusty Sword - 2 - 18 Gold
Short Iron Sword - 5 - 36 Gold
Short Steel Sword - 7 - 50 Gold
Short Silver Sword - 9 - 75 Gold - Affects Werewolves
Short Cystal Sword - 12 - 100 Gold
Short Ebonet Sword - 15 - 135 Gold - Affects Werewolves

~ Long Sword Weapons Index ~

Long Iron Sword - 6 - 40 Gold
Long Steel Sword - 8 - 65 Gold
Long Silver Sword - 10 - 86 Gold - Affects Werewolves
Long Cystal Sword - 14 - 128 Gold
Long Ebonet Sword - 16 - 150 Gold - Affects Werewolves
Long Crescent Sword - 20 - Unique item can only be found - Affects Werewolves

~ Axe Weapons Index ~

Steel Axe - 11 - 92 Gold
Silver Axe - 13 - 118 Gold - Affects Werewolves
Cystal Axe - 15 - 135 Gold
Ebonet Axe - 17 - 178 Gold - Affects Werewolves
Crescent Axe - 22 - Unique iten can only be found - Affects Werewolves


Armors Index's

[Name#] - [Defence#] - [Cost#]
~ Class 3 Armors Index ~

Rags - 1 - 15 Gold
Cloth - 2 - 30 Gold
Cape - 4 - 60 Gold
Robe - 6 - 80 Gold

~ Class 2 Armors Index ~

Leather Rags - 3 - 45 Gold
Leather Cloth - 5 - 70 Gold
Leather Cape - 7 - 90 Gold
Leather Robe - 9 - 110 Gold
Steel Mail - 8 - 100 Gold
Steel Platemail - 10 - 140 Gold

~ Class 1 Armors Index ~

Silver Mail - 11 - 150 Gold
Silver Platemail - 15 - 175 Gold
Chain Mail - 13 - 160 Gold
Crescent Platemail - 20 - Unique item can only be found


Creatures


Human's
- Town person(scv)
- Swords man(Kerrigan)
- Archer(Ghost)
- Town Guard(Zealot)
- Royal Warrior(Dark Templar)

Minors
- Beatle(Drone)
- Wasp(Mutalisk)
- Tarius(Ultralisk)
- Male Tarius(Hero Ultralisk)
- Acidic Snake(Hydralisk)
- Deadly Viper(Hero Hydra)

Rare Creatures/
- Warlord(High Templar)
- Hound(Hero Zergling)
- Magic Spider(Dragoon)
- Spirit Demon(Archon)
- Suicide Humans(Infested Terran)

HERO'S
- Aracinine(Dark Templar)
- Neveilien(Hero Archon)
- Land Lord Vanceal(Hero High Templar) - Main Boss
- The First Vampire(Hero Dark Templar) - Chapters 2-3 only


Will keep you informed of updates etc


Just to add yes i will actually finish this map this time lol happy.gif

To keep you up with the news that i might be requireing testers for the map not in a very long time cause of all the modeling on the rpg etc but any help on the map i will be more than happy to except concepts or ideas to improve this idea to an even better map.

To inlighten you more, the other chapters will have the same map but you will all start from where you left off from soo when ive done all three chapters.... i will put them all into 1 huge game that moves from 1 option of gaming to another but this is a very big project soo not over do your comments......

Just for the record i would like it if people wouldnt anoy me by filling this forum with junk abuse mail.

Used to be known as Oo.Hennius.oO now just Hennius


Current list of beta testers ( Possible )

- Zell.Dincht
- White-Death

Will extend now this with the chapters 2,3



Chapter II


1 Year after the group of hikers went into the chamber and woke up a walking destruction, the lord of the lands has called for the many
heros and best warriors from around the land to hunt down the infected hikers and kill the vampire lord which untill now has been known as
Kalilious Dakion.
When Kalilious vacated his resting place it was marked in the air with a red mist that could be seen from miles around.
The next chapter of the battle of vampires and humans has begun as Kalilious bites more apon more people everyday.....

Now the hunt is on and the battle has begun.[/center]


[center]ScreenShots!!!

user posted image
user posted imageuser posted image
user posted imageuser posted imageuser posted image

List Of Thanks

-:- WoodenFire = Terrain advise and concepts.
-:- Oo.Icy.oO = Terrain advise.
-:- Lethal_Illusion = Surrounding's Test.
-:- ZellDincht[xM] = Surrounding's Test.
-:- Xguy[X-Team] = Trigger Advise.
-:- Oo.Night.oO = Surrounding's Test.
-:- Knx. = Surrounding's Test.
-:- Oo.Evil.oO = Overlapping's[/center]
Report, edit, etc...Posted by Zell.Dincht on 2006-06-20 at 12:09:59
Have you gotten the battle system to work? Also have you done the terrain and triggers?
Report, edit, etc...Posted by Marandule1 on 2006-06-20 at 12:14:19
QUOTE(Zell.Dincht @ Jun 20 2006, 06:09 PM)
Have you gotten the battle system to work? Also have you done the terrain and triggers?
[right][snapback]510025[/snapback][/right]

the pics r there but takes awhile to load um.
and well the battle system is taking longer than i thought :S but will be giving u all the practise for the triggers map in about 2-3 weeks i recon.
Report, edit, etc...Posted by Element-Nature on 2006-06-20 at 12:39:34
Hey can i be a tester?
Report, edit, etc...Posted by Marandule1 on 2006-06-20 at 13:21:37
sure.... for the map or the battle system|?

ADDITION:
New updates on the map...
im now making different vampire clans soo u can either kill each other and fight over who will do the quests before the other clan.
The clans for now are the....
The Blood Coffin Clan
or
The Drop Of Life Clan
Report, edit, etc...Posted by Dumtard on 2006-06-20 at 15:27:11
Looks like a nice map everything seems pretty good. Finish it up so i can see what it looks like.
Report, edit, etc...Posted by Marandule1 on 2006-06-20 at 15:34:40
will do .... ill get the battle system also finished if i can within 2 weeks.
Report, edit, etc...Posted by Oo.HydrA.oO on 2006-06-20 at 17:50:38
Very Detailed.
Report, edit, etc...Posted by Marandule1 on 2006-06-21 at 01:18:27
QUOTE(Oo.HydrA.oO @ Jun 20 2006, 11:50 PM)
Very Detailed.
[right][snapback]510263[/snapback][/right]

lol blink.gif in actuallity this map could take well over 4 months i aint even got a release date yet but when that date comes .... im gonna be happy as hell biggrin.gif

btw im looking for outside help ... atm i would like help with:
Overlappings(i can do but aint got the time)
Testers for the © Battle System.

if u wanna help with any of these then pvt msg me and ill sign u up for it..
the overlaps i would prefere only 1 person doing and ill give him/her a list of items and stuff with color codeing.. to make it just abit easier for um smile.gif
Testers for the system will hav to wait just 2-3 weeks untill testing the system as its got a hell of a trigger behind it crazy.gif

thnx again 2 all
Report, edit, etc...Posted by RedNara on 2006-06-21 at 02:21:37
very nice thats just tight biggrin.gif love the battle system idea...
Report, edit, etc...Posted by Marandule1 on 2006-06-21 at 03:53:24
QUOTE(RedNara @ Jun 21 2006, 08:21 AM)
very nice thats just tight biggrin.gif love the battle system idea...
[right][snapback]510558[/snapback][/right]

wanna be a tester for it?
Report, edit, etc...Posted by Oo.Kevjak.oO on 2006-06-21 at 04:43:59
Looks nice, sounds fun, but aren't you half way to the sprite limit just from those four screenshots?
Report, edit, etc...Posted by Marandule1 on 2006-06-21 at 07:09:46
nope tongue.gif with scmdraft 2 ive increased the number to 2000 uberwoot.gif
Report, edit, etc...Posted by Voyager7456(MM) on 2006-06-21 at 07:40:03
Actually SC still has a built-in sprite limit of 1700.
Report, edit, etc...Posted by Oo.Insane.oO on 2006-06-21 at 07:57:05
U could probably use the actual terrain tiles for those roof things instead of sprites to save sprites.

Im not positive if it will look ok tho
Report, edit, etc...Posted by Marandule1 on 2006-06-21 at 09:09:09
those sprites are just tempary to remind me to fix um up later..
i just quickly placed aload of them on the roof but when it comes to the time... ill be placing them slowly and without a huge use of them.. and thnx for the info voyager smile.gif now i know the limit i can try keep it within.
Report, edit, etc...Posted by Oo.Kevjak.oO on 2006-06-21 at 10:02:08
So the sprite limit is adjustable to a point??? Alot has changed for the better... wink.gif
Report, edit, etc...Posted by Marandule1 on 2006-06-21 at 12:02:02
well got good news as those roof sprites were causeing the game to slow down for sum reason and now its moving nice and smoothly biggrin.gif + ive got 1 stage of the © battle system finished soo just need to get the other 28 :S
Report, edit, etc...Posted by RedNara on 2006-06-21 at 13:32:28
QUOTE(Marandule1 @ Jun 20 2006, 11:53 PM)
wanna be a tester for it?
[right][snapback]510580[/snapback][/right]


oh can i be tester biggrin.gif id love to. this game seems awesome, i love all these new rpg...

i have sc gets some kind of rpg revolution... away with the defense lol haha... bounds are kinda dieing out, and now its time for rpg's biggrin.gif

and with such site like SEN making extreme rpg, people will play it nice nice biggrin.gif
Report, edit, etc...Posted by Marandule1 on 2006-06-21 at 13:40:12
QUOTE(RedNara @ Jun 21 2006, 07:32 PM)
oh can i be tester biggrin.gif id love to. this game seems awesome, i love all these new rpg...

i have sc gets some kind of rpg revolution... away with the defense lol haha... bounds are kinda dieing out, and now its time for rpg's biggrin.gif

and with such site like SEN making extreme rpg, people will play it nice nice biggrin.gif
[right][snapback]510722[/snapback][/right]

thnx rara biggrin.gif
ill be sure to then get the © battle system done as quickly as possible then for now anyways.

ill give you the basic status for the system in every detail possible.

Firstly you go around the map searching or buys weapons and armour to improve your characters abilities but be warned wink.gif as ive added a evil little thing to this map to make is really really hard working for....
when you level up or even soo start the game you will get the choice to upgrade either the special battle system stats or you can use the normal upgrade for units such as drones and humans etc lol.

but the battle system is for rare and boss creatures.

for the moment ive got this plan set up.
if you hav a bigger strength .. you will do + 1 damage every upgrade on it
if you hav a bigger agility .. you will hav + 1 armour every uprgade.

*NEW* if you increase your mana you will get special attacks every 3-5 hits to your opponent like a fire damage hit(BC) and blood lust attack(OVerlord)

as of this moment im planning on making up 2 10 levels.
but could increase if it all goes well.

will keep you updated smile.gif
Report, edit, etc...Posted by RedNara on 2006-06-21 at 13:46:50
wow seems almost as good as lethals cresent dyne system biggrin.gif

meh not saying his is exactly better but for now hes been working on that longer....

man where do you guys get these system out of... it seems very complicated also to like make it all work.

ill stick to the defense, and arena type of games lol haha. i dont really like making rpg, i hate it when i dont finish it...
Report, edit, etc...Posted by Zell.Dincht on 2006-06-21 at 13:48:48
Sooo, when do you think you can finish this? The battle system seems really interesting! Keep us more on the info, hope you can finish this real soon.
Report, edit, etc...Posted by Marandule1 on 2006-06-25 at 05:46:28
QUOTE(RedNara @ Jun 21 2006, 07:46 PM)
wow seems almost as good as lethals cresent dyne system biggrin.gif

meh not saying his is exactly better but for now hes been working on that longer....

man where do you guys get these system out of... it seems very complicated also to like make it all work.

ill stick to the defense, and arena type of games lol haha. i dont really like making rpg, i hate it when i dont finish it...
[right][snapback]510737[/snapback][/right]

i thought you just said you said any wit the defences happy.gif and bounds are basically dead lol.

QUOTE(Zell.Dincht @ Jun 21 2006, 07:48 PM)
Sooo, when do you think you can finish this? The battle system seems really interesting! Keep us more on the info, hope you can finish this real soon.
[right][snapback]510740[/snapback][/right]

and dont worry i play on keeping you all well informed on any kind of update even if its small lol.

since you all seem intersted in the battle system then i will get it done in double quick time.
due date: 4 July

ADDITION:
Just a change in the date as this is gonna be 1 complicated system lol
Report, edit, etc...Posted by Element-Nature on 2006-06-25 at 12:15:04
I asked to be a tester, and now im coming back to ur question. Ill be a tester for the Whole map. (with the battle system, right?)
Report, edit, etc...Posted by Marandule1 on 2006-06-25 at 16:02:04
QUOTE(Element-Nature @ Jun 25 2006, 06:14 PM)
I asked to be a tester, and now im coming back to ur question. Ill be a tester for the Whole map. (with the battle system, right?)
[right][snapback]512955[/snapback][/right]

sry for the delay in placin ur name but im busy wit the battle system atm.
would you either like to test the © battle system before the actual map it self cause there stilll is no date for the release.
soo ill put you down for the Beta testers..
tell me if you wanna test the battle system before.
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