Staredit Network

Staredit Network -> UMS Assistance -> doodads disappears
Report, edit, etc...Posted by ToFu on 2006-06-20 at 15:37:27
when i made a map for installation i put the doodad doors.
well when i played the map i made the doors disappered...
Can someone help me? confused.gif
Report, edit, etc...Posted by Killer_Kow(MM) on 2006-06-20 at 15:40:39
Check your map to make sure they're actually there, and make sure they're not disabled. If you can see the line where the door would be, its there, but disabled.
Report, edit, etc...Posted by ToFu on 2006-06-20 at 19:05:32
well my doors are there and non of them are disabled in any ways and they still disappear
Report, edit, etc...Posted by Mini Moose 2707 on 2006-06-20 at 19:06:06
Your best option at this point would be posting the map and telling us what editors you've used.
Report, edit, etc...Posted by Urmom(U) on 2006-06-20 at 19:52:15
Make sure that if you placed them as a unit, they are for player 12. Or you could try the doodad ones.
Report, edit, etc...Posted by fritfrat(U) on 2006-06-20 at 19:56:29
He placed the doodad ones.

If you place the doodad ones and then later go into starforge and open the map, edit, and save, starforge will mess up your doodad doors... this could explain why.


Also, make sure when you go to test run you are test running the correct map in the correct folder, to make sure it is the one you edited in the doors with.
Report, edit, etc...Posted by Urmom(U) on 2006-06-20 at 20:06:35
Just checking, I read what he said but sometimes people forget and place unit ones.
Report, edit, etc...Posted by fritfrat(U) on 2006-06-20 at 21:16:56
They work as unit ones anyways smile.gif just disable or enable doodad state for All Players.

I agree with moose that it would be best for him to post the map.
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