The first showcase of my work on SEN. Rate and give feedback/places to improve. It's simple but I wanted to get some comments before I wanted to continue.
Thats another idea...
Any idea to fix the center part?
you have height issues and there are WAY too many sprites. i'll elaborate later when i have time.
give a 4, good idea but blocky, sprite~~ its okay
Work on making it less block/taking out sprites and take screenshots from inside starcraft
2/10
1. where are the places that are blocky?
2. I think I fixed the "height problems" in the second one.
3. The sprites in the middle hide the water...
4. The ones on the edges are for fun
5. I couldn't take the screenshot in sc, it's too to fit
can i say sprite whore lol... Sprite lags game as well right?
Meh, its ok I still like it good job
QUOTE(Who-the-hell-ru @ Jun 21 2006, 08:30 PM)
1. where are the places that are blocky?
2. I think I fixed the "height problems" in the second one.
3. The sprites in the middle hide the water...
4. The ones on the edges are for fun
5. I couldn't take the screenshot in sc, it's too to fit
[right][snapback]511032[/snapback][/right]
1. Take a look at it
4: Fun doesnt look good than
5: alright than take 2 of 1 thing
I hate how many attempts are made at this and fail. 1/10.
-2 for non originality
-2 for over sprite use
-2 for blockiness
-1 because nobody is perfect
-2 because of height problems.
I like the second one better. It looks more fortressy.
Well then, to all those that actually said something that is neutral or somewhat positive, thanks.
As to those who just say it sucks with no actual explanation it's just like saying random errors, you might as well say "error 2592923" for your marking scheme.
My point is:
What exactly is the height problem?
The only blocky part that I see is just the center, which I am asking someone if they could give a way to fix that, and if possible, without sprites since you all say that there are too much sprites.
If you don't like the sprites on the edges, ignore them, I removed them but photobucket is being lazy and not uploading.
Oh and I never mentioned this, this map is not ment to be played. Just viewed and created for practise!
Well u asked
1. Every part is blocky
2. if u havent noticed the gray clashes with the bridge
3. Same as above but backwards
4. Nevermind
5. The Corner has a big line going through it
6. Corner ends weird
7. Looks like its floating
8. totally out of place
Those are some that I found first other wise the picture would be a red smudge if I said something about every single blocky part
Damn I wish I didnt save it as a jpg...
[attachmentid=19536]
Edit:
The bold I didnt mean how it came out
okay , this is a side diagram of your height problem(its not perfect, but it gets the point across)
***********/*******/***
***********/*****&& ****
***********/**** &&&***** /**********
__________________________**********
the slashes represent corners and turns as seen from the SS. the & are where it suddenly cut off when it shouldn't have
as you can see, your piece is uneven. if you just added another layer to the higher half of the piece and tweaked some other things a little, it SHOULD work.
There, thank you Insane and Zeratul. That's all I asked for.
Just trying to help
ya, just redo it with our suggestions and we'll rate it again. and for the love of god, cut down on the sprites, that piece should only use about 3-5 max.
Okay, i've basically fixed it all, except the blocky part (1)...any suggestions for the tiles or ways to make it more smooth? Or how about, two stories, but not together on the edge?
example (from side view)
+ ------------------------------------------
+ |
--------------------------------------------
|
(Ignore the plus signs)
I like the first one. I see no problem with using sprites if the result is that it looks good. And I wouldn't call the height thing a problem. 5.5/10
U cant really complete this piece because Bridge doesnt blend into temple
good idea but i hate it... 2 many sprites... -1/10ADDITION:
QUOTE(Oo.Insane.oO @ Jun 23 2006, 12:52 PM)
U cant really complete this piece because Bridge doesnt blend into temple
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