QUOTE(DaMiNaToR @ Jun 22 2006, 08:30 PM)
Here's the problem:
The location follows the observer fine. It's just that sometimes when the observer hits an odd piece of ground, it places the 4 units before the bunker, and then the bunker is unplaceable and you get that abnoxious message.
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Your issue doesn't seem to be with the units being placed before the bunker, but with the odd terrain. It seems like the bunker simply cant be placed on the odd terrain, so it skips it and places the infantry instead... the order of your trigger should correspond to the order it executes in. It doesn't do it at random.
One possibility as someone mentioned would be to use 2 triggers, where the 2nd trigger uses the "player brings bunker condition" to create the units and AI them, but you'll likely run into the same issue if ur running over odd terrain and simply cant place the bunker there...
QUOTE(DaMiNaToR @ Jun 22 2006, 10:30 PM)
I tried that, and I think it screwed with the hyper triggers because now the trigger creates a bunker, then waits for somewhere around a minute to create the other units. What the hell is going on?!
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You're using waits with hyper triggers. Dont.
Waits and hyper triggers do interfere with each other, which is why you're getting the issue with the marines being created a minute later... just take out the waits and you'll be fine