Staredit Network

Staredit Network -> UMS Assistance -> Computer AI
Report, edit, etc...Posted by Ren on 2006-06-23 at 19:20:01
ifixed
Report, edit, etc...Posted by MasterJohnny on 2006-06-23 at 19:24:05
i think that ai script is suppose to do dat or maybe it needs minerals to buy stuff?
Report, edit, etc...Posted by KinG_JaKe on 2006-06-23 at 19:27:54
http://www.staredit.net/index.php?tutorial=22 This is a link to a tutorial on SEN about AI read it and if u don't get it repose.
Report, edit, etc...Posted by Ren on 2006-06-25 at 19:46:29
Well i already read that before i posted here. Also i gave them 6000 min and gas.

EDIT: i think i know why now.



ADDITION:
Anyone know how to map a map overflow?
Report, edit, etc...Posted by -bilal92- on 2006-06-25 at 20:22:35
hey, try to run ai scripts seperate, and do the insane try to do it at anywhere not at a certain location
Report, edit, etc...Posted by Ren on 2006-06-25 at 21:28:38
Anyone know how to map a map overflow using scmcraft or whatever?>
Report, edit, etc...Posted by Zeratul_101 on 2006-06-25 at 21:47:12
whats a map overflow? in all my time with starcraft, the only overflow i've ever heard were about EUDs.
Report, edit, etc...Posted by Ren on 2006-06-25 at 22:02:51
Last time i accidently did some kind of overflow that make the osmap cannot save my map. if you know any way i can protect my map please pm me
Report, edit, etc...Posted by Zeratul_101 on 2006-06-25 at 22:05:42
according to that statement, you just found your protection...
Report, edit, etc...Posted by Ren on 2006-06-25 at 22:26:52
Yes but that was just an accident now i did something and the map wont work like that anymore.



By the way whats the best too to transfer my trigger from the lastest map to my backup map? because i tried a few time and the triggers have no locations.
Report, edit, etc...Posted by Noober on 2006-06-25 at 22:45:25
Premake the locations, with the exactly the same name in the new map as in the old map, then just copy and paste.
Report, edit, etc...Posted by Ren on 2006-06-25 at 22:51:15
Like that would work
Report, edit, etc...Posted by Laser_Dude on 2006-06-25 at 23:54:39
QUOTE(Noober @ Jun 25 2006, 07:45 PM)
Premake the locations, with the exactly the same name in the new map as in the old map, then just copy and paste.
[right][snapback]513308[/snapback][/right]


I think he's using staredit.

The triggers you're reffering to would be starforge ones, I don't know much about about other editors though. Just staredit and starforge.

ALSO: for the AI scripts, it's easy. Put run AI script at location, center the location over their colony center.
Report, edit, etc...Posted by Ren on 2006-06-26 at 00:16:55
the AI script is over it was my fault i accidently disable their stuff =)


StarForge is pretty bad. I cannot save or load the trigger.
Report, edit, etc...Posted by Noober on 2006-06-26 at 09:37:00
QUOTE(Ren @ Jun 25 2006, 10:50 PM)
Like that would work
[right][snapback]513314[/snapback][/right]

Of course it would. It'd be even easier if you were using SCMD, since you can copy all the triggers at the same time.
Report, edit, etc...Posted by Ren on 2006-06-26 at 20:44:02
i Love scmd but my problem is it wont save my trigger when i copy and paste and i thought the problem wasnt finish. Do you know why it wont save my trigger?

ADDITION:
OK now it saved but then for some reason everything i try to paste the trigger it keep pop up an error like the Location error and it rename my location to something <c> or <b>
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