I got a new question. Cant figure out how to rename thread, i would call it "Soviets problem thread" cuz theres probably gonna be a lot more of this kinda stuff coming
Now, ive attached a picture of the players first objective. It applies to players 1/2/7 as a whole, not individually.
What should be happening here is that players 1/2/7 should go and get the psi emitter, but theres only 1 psi emitter. So, basically if one of these players picks up the emitter and brings it to where theyre supposed to, will that count for the other allied players too?
The next objective is set to kick in on completion of the first one, with a switch, so at the end of that attached trigger a switch will be set, and thats a condition for the second objective on the map. So it shouldnt matter if not everyone got the psi emitter in the first objective correct? Also i hope you can see the pic, but it says under the first triggers condition "Psi emitter taken canceller is cleared" as a condition, and one of the actions of that trigger is to set the switch. Now that should stop anything from happening if somone goes to get the emitter and its already been taken yes? For example, an scv will not be created for them, the screen wont be centered blah blah.
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Yes, switches are global, so if one player sets the switch, it'll be set for everyone. Also, in the future, you shouldn't use so many switches, as most of those triggers can be combined so you don't have to use switches.