Staredit Network

Staredit Network -> UMS Assistance -> alliance system
Report, edit, etc...Posted by JB4times4 on 2006-06-29 at 10:40:48
alright heres the background of my map.
object for minnows- get from the left to right without dieing
object for sharks- kill all the minnows
when a minnow is killed it gets a shark in the middle of the map.

now the problem is that when that happens the minnow should un ally all the still living minnows and ally the sharks. also the current sharks need to ally the minnows that die.

ADDITION:
anyone have any ideas?
Report, edit, etc...Posted by n0b0dy- on 2006-07-01 at 20:58:19
Just add some triggers ( you will have to do a lot of these triggers )


Trigger 1:

Conditions:

Current player commands 1 " Shark "
Player 1 commands 1 " Minnow "
--------Actions------------
Set Player 1 to enemy
Preserve trigger

This will make it so that if say Player 2 has a shark, and player 1 has a minnow, they're forced to fight. Note: You have to do this for ALL the players that have minnows.

Trigger 2:

Conditions:

Current player commands 1 " Shark "
Player 1 commands 1 " Shark "
---------Actions-------------
Set Player 1 To Ally
Preserve Trigger

This will make it so that if say Player 2 has a shark, and player 1 has a shkar, they're forced to ally. Note: You have to do this for ALL the players that have sharks.


This is just one method of doing it. A bit long, but it gets the job done.
Report, edit, etc...Posted by -bilal92- on 2006-07-01 at 22:28:08
its a good idea, but try to put more obsticals in it to make it more challenging for the minnows

ADDITION:
o yea and dont make the sharks too cheap or else the minnows will get bored of getting owned and leave good luck with ur map biggrin.gif
Report, edit, etc...Posted by Noober on 2006-07-01 at 23:16:59
QUOTE(-bilal92- @ Jul 1 2006, 10:27 PM)
its a good idea, but try to put more obsticals in it to make it more challenging for the minnows

ADDITION:
o yea and dont make the sharks too cheap or else the minnows will get bored of getting owned and leave good luck with ur map biggrin.gif
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QUOTE(JB4times4 @ Jun 29 2006, 10:40 AM)
now the problem is that when that happens the minnow should un ally all the still living minnows and ally the sharks. also the current sharks need to ally the minnows that die.
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Did you, in any way, try to help solve his problem? No. So don't post if you're not going to help him. (I realize that I just broke my own rule, but oh well.)
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