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Staredit Network -> UMS Production -> Element Duelz
Report, edit, etc...Posted by Shocko on 2006-06-29 at 08:30:22
Element Duelz
Like most duel games this one takes part in an arena
(96x96 jungle tile set map)

Features

-8 Player
-8 Character Types
-64 Custom Spells
-Save and Load System
-Extended Terrain In Arena


Game Play
While playing you will constantly be getting "mana" that is required to cast one of your 8 elemental skills, that you develop whilst leveling up. Mana regeneration is a quick process and the Custom Spells top it off to make an amazing, yey simple game play.

Character Types
Fire - Using the wizards mastery of the 8 elements this wizard has chosen to master Fire Eementation. Fire is good or power house damage in which can destroy the enemies as fast as possible

Water - Using the wizards mastery of the 8 elements this wizard has chosen to master Water Eementation. Water -- the counter-part of fire lessers in damage however has a much faster casting ability.

Lightning - Using the wizards mastery of the 8 elements this wizard has chosen to master Lightning Elementation. Lightning is the fastest elementation and often is so fast it can cause a bouncing affect off of the wizards enemies.

Ice - Using the wizards mastery of the 8 elements this wizard has chosen to master Ice Elementation. although this caster is slower then its Counter-Part it can slow anybody down with spells.

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Blizzard
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IceBolt
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IceOrb
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IceBlast
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Glacical Spike
Earth - Using the wizards mastery of the 8 elements this wizard has chosen to master Earth Elementation. This Element can withstand the most attacks with its rock hard skin and deal a whole lot of damage too however it is the slowest of the spell casters.

Wind - Using the wizards mastery of the 8 elements this wizard has chosen to master Wind Elementation. Wind is the fastest caster and second fastest spells however the Wind Elementation doesnt deal a whole lot of damage.

Light - Using the wizards mastery of the 8 elements this wizard has chosen to master Light Elementation. After intense pychological training this Elementation can move things with his mind aswell as create beams of immense power.

Dark - Using the wizards mastery of the 8 elements this wizard has chosen to master Dark Elementation. Darkness has consumed this caster and in return he craves blood, but with this curse to his mind and soul has came great pysical benefits which has allowed the caster to travel at warp speeds and steal life from his users.


Testers


Anybody that wishes to test please post saying so. ( @USEast only )

1)
2) ChrispChicken
3) DoomStrike
4) empt[y]
5) Quickdraw90


Total Completion 42%
[progress]42[/progress]
Report, edit, etc...Posted by chrono_seifer on 2006-06-30 at 15:18:29
yeah well good luck with that
Report, edit, etc...Posted by Lethal_Illusion on 2006-06-30 at 15:44:14
Hmm, needs more info and colors...
Report, edit, etc...Posted by Urmom(U) on 2006-06-30 at 15:59:52
Hmm I've played a map that was similar to this where you have a dropship and cast spells. The gameplay was kind of difficult to manuever your unit while simultaneously casting spells.
Report, edit, etc...Posted by Pedestrian on 2006-06-30 at 17:19:18
Do yall gatta name every map you make xM__________? I think theres enough duel type spell casting maps.Unless its unique or for a contest i was maekign one but it was unique and i didnt finish it due to vacation.But yea sounds ok ill play it i guess
Report, edit, etc...Posted by Zell.Dincht on 2006-06-30 at 19:04:27
QUOTE(Pedestrian @ Jun 30 2006, 03:18 PM)
Do yall gatta name every map you make xM__________? I think theres enough duel type spell casting maps.Unless its unique or for a contest i was maekign one but it was unique and i didnt finish it due to vacation.But yea sounds ok ill play it i guess
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Hes in clan xM so thats why he puts that in.

Shocko, did you actually submit the map for the contest? If not ima laugh at u cause u were bragging. Also you should use a production template.
Report, edit, etc...Posted by Mp)Dungeon-Master on 2006-06-30 at 20:43:59
Seems nice... i will maybe play it... but, "arena" type games are old now, but if its unique, it can still kik ass!
Report, edit, etc...Posted by Urmom(U) on 2006-06-30 at 22:38:18
Why do you need a save and load system for an arena map? Seems very pointless to make...
Report, edit, etc...Posted by Shocko on 2006-06-30 at 22:43:13
well the save and load system is because it will be hard for you to level up so you dont want to spend hours in one game leveling up then have to do it again you can carry your achievements to another game also i know i should use colors and templates but im not good with the whole color and templates crap so thats ur answer ^_^

Addition: "Do yall gatta name every map you make xM__________? "

well u see kaboom brought it to my attention that if the whole clan puts a [xM] before the map name then itll group all the clan xM maps together so that its easier to find our godly maps tongue.gif tongue.gif tongue.gif (lots of sarcasm dont get too angry)
Report, edit, etc...Posted by n0b0dy- on 2006-07-01 at 21:15:15
Looks good, did you finish this for the competition, or no?
Report, edit, etc...Posted by Tdnfthe1 on 2006-07-02 at 01:22:59
Just finish it, you seem to have a huge ego about you and your aparent "friend's" maps. So let's see something finished from 1 of the godlike map makers.
A friend of mine made a good arena spell casting game(void arena) but custom spells, extended terrain, n save and load make urs alot more worthwhile. Hope it comes out good.

~Tdnfthe1
Report, edit, etc...Posted by -bilal92- on 2006-07-02 at 14:06:58
ive played something like this, it was fun, thing was everyone left, lol sad.gif good luck with game.when its done msg me id like to test it biggrin.gif
Report, edit, etc...Posted by Dark_Marine_123 on 2006-07-03 at 07:53:50
Sup shocko yawn.gif

Yea I'm finnaly here to check this babe out. And it sure does look like a winner yawn.gif It looks pretty happy.gif

Cant wait to see it, cause if I think xM ball had a little bit of fun in this, this defently will.
Report, edit, etc...Posted by wesmic da pimp on 2006-07-04 at 15:53:28
This map is just like every other xM map. Poor triggering, non-fun, extremely glitchy, and a cheezey-rip off of some other map. My advice is to not waste your time playing this, as it will blow.
Report, edit, etc...Posted by Who-the-hell-ru on 2006-07-04 at 16:07:16
Chill..

Arena maps are fun, but only if theres enough people. Two, three players out of eight sounds hardly fun so make it good!

biggrin.gif Good luck.
Report, edit, etc...Posted by Shocko on 2006-07-04 at 22:10:23
QUOTE(wesmic da pimp @ Jul 4 2006, 11:53 AM)
This map is just like every other xM map.  Poor triggering, non-fun, extremely glitchy, and a cheezey-rip off of some other map.  My advice is to not waste your time playing this, as it will blow.
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you saw the beta 1.0 version which was submitted for a contest, i had forgotten to change two triggers that were made for anti cheating SO wesmic id wish ud shut ur mouth and just so people can see its not going to be poor triggered i will have screenshots of sum spells up today thanks wesmic but freak off!

ADDITION:
Here are some screnshots of a few ice spells only a taste of whats to come.

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This Spell will be one of the ices higher level spells, it deals damage per hit aswell as causes temporary freezing if ur hit too much.

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Your stater spell, very weak and little splash

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This is a magical orb that spins around in random directions. If hit by an ice orb it will take a great chunk of your hp off.

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Althought Stronger then Icebolt it is not much different from it however has more splash

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Glacical spike is the most devestating of ice blast attacks with maximum splash and damage a very dangerous spell to have

please have fun lookins at the screenshots (if its possible to have fun looking at screenshots blink.gif and no bad comments happy.gif );
Report, edit, etc...Posted by KABOOM on 2006-07-04 at 23:10:51
damn i sensed alot of hate from u peeps. lol werent joking shocko u got alot of peeps against u. and about the thing i liked the idea thats y i mentioned it but u didnt have to except pinch.gif and wesmic i extremely freakin hate u know

ADDITION:
damn censores, u know what i meant
Report, edit, etc...Posted by wesmic da pimp on 2006-07-05 at 02:43:11
Quite frankly, I don't give a damn. I've never seen you before on SC or SEN. All I did was tell the truth anyways.
Report, edit, etc...Posted by Shocko on 2006-07-05 at 08:34:29
your opinion isn't the truth its just showing your stupidity. i never claimed to be a great map maker -- sure i can do a few good triggers but i havent perfected them yet plus ive never heard of you untill the otherday when you started all this so i personally think you should back down because soon i might surprise you.
Report, edit, etc...Posted by Bright-Lights on 2006-07-05 at 11:15:48
Can you explain how a regular "duelz" game would play out?
Report, edit, etc...Posted by dumbducky on 2006-07-05 at 11:50:32
Moose loves this map.

The save and load system will make it rigged, because you'll just be able to get to the highest level and load it at the start.
Report, edit, etc...Posted by Shocko on 2006-07-05 at 16:05:01
he loves it that why i got a 0/50 >< stupid load and start triggers i forgot to change them to DT to create anti cheating and also im making it as hard to cheat as possible. DT's will be ur selection unit, there will be moving observers so they get confuddled, you wont be able to turn on vision, and when im finished you wont be able to unburrow ur code. as for loading a high level character in a low level game theres gonna be a thing that you can choose at the start for maximum loading level for example levels 1-5 at most can be LOADED but you can go past that during the game. and as for map hackers well they are just stupid and well if they wanna ruin the fun its there choice.

as for how a duelz game would be set out itll be like this

first you start a new character which is one out of 8 elements -- or you can load your character which is also 1 of 8 elements with up to 200 different exp codes.

after you've loaded your character you will be placed in an arena that is 50x50 with extended terrain. biggrin.gif and then you will have a certain number of spells which will be aquired at levels.

1,5,6,10,12,15,18,20.

once dueling in the arena you will cast your spells to deal damage and gain exp to level up.

its set out so levels 1,5,10,15,20 you learn your "attack" spells such as the ones in the screenshots. and at levels 6,12,18 you learn your defensive spells which vary from auras, stat boosters and special affects (such as freezing an enemy near you)

i am about to start doing fire spells so when i finish those ill post screenshots.

what you will see from the fire is

Lv1 Fireball
Lv5 Fireblast
Lvl6 N/A
Lvl10 Inferno
Lvl12 N/A
Lvl15 Volcano
Lvl18 N/A
Lvl20 Meteor

(yes the names are a little D2 but originality is hard XD)
Report, edit, etc...Posted by Shocko on 2006-07-05 at 20:31:59
pinch.gif nice posts i suppose. I like the extremely constructive criticism you have braught thanks atreyu and rantent blink.gif
Report, edit, etc...Posted by Shocko on 2006-07-08 at 10:33:41
can sumbody post any ideas theyd like to see so like; spells that they'd love to see, maybe some powerups they'd like to see, any suggestions will be taken into consideration so get posting
Report, edit, etc...Posted by XGuy on 2006-07-09 at 02:24:36
how bout like a orbb that bounces around u O.O

give it a cheesy name like "Orbb Of Death!"
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