Hey, in my map that I'm making I have it so that after a while your team's life will regenerate because nobody is perfect. Well for some reason when I play solo, it screws up and starts at the middle of the HP bar. When I play with 2 + people in the game, it works for some reason (at least that is what I remember). If you need me to post the triggers I will but for right now it doesn't seem like I do.
Here's what I mean:
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It begins by giving me unplacable messages.
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And then it places them in the middle.
Maybe there's something in those spots? Try remove all units at location before the spawn.
I need to see the triggers.
I need to see your triggers, these screenies don't help me a bit...
If something is going to a center of a location, most likely you are trying to center a location on something that does not exist in the parent/big location.
I'd personally use a separate trigger per life, since it would be so much easier and wouldn't really take that long with duplicators and copy/paste.
Here is the triggers that I've used.
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Here are the locations that I used.
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I made this system a while ago so I might forget some things but I think I'll remember it all if you still need more information.
*one note: in-game I've noticed that the observers that I use to center on move to the bottom right grid square because of being exactly over the Pylons. I don't think this is a problem though because it creates some fine and others not.
is it a 1 player game or do u need human enemies in it?
It is a six player game, I'll just remake the entire system and do it the long ass way.