Staredit Network

Staredit Network -> UMS Assistance -> Moving Units
Report, edit, etc...Posted by t0fu on 2006-07-01 at 02:00:09
Switch2:
Players: P8
Conditions: Bring(Force1, AtLeast, 1, Shadow's Followers, start2);
Actions: SetSwitch(Switch 1, Clear);
SetSwitch(Switch 2, Set);
Comment("switch2");

trap2a:
Players: P8
Conditions: Switch(Switch 2, Set);
Actions: MoveLocation(b1, Shadow's Followers, P1, Anywhere);
MoveLocation(b1, Shadow's Followers, P2, Anywhere);
MoveLocation(b1, Shadow's Followers, P3, Anywhere);
MoveLocation(b1, Shadow's Followers, P4, Anywhere);
MoveLocation(b1, Shadow's Followers, P5, Anywhere);
MoveLocation(b1, Shadow's Followers, P6, Anywhere);
PreserveTrigger();
Comment("trap2a");

trap2b:
Players: P8
Conditions: Bring(P8, AtLeast, 1, Dark Archon, b1);
Actions: KillUnitAt(All, Shadow's Followers, b1, All Players);
KillUnitAt(All, Shadow's Followers, b3, All Players);
KillUnitAt(All, Shadow's Followers, b5, All Players);
PreserveTrigger();
Comment("Trap2b");

trap2c:
Players: P8
Conditions: Bring(P8, AtLeast, 1, Dark Archon, b1);
Actions: Order(Dark Archon, P8, b1, Patrol, b2);
Order(Dark Archon, P8, b3, Patrol, b4);
Order(Dark Archon, P8, b5, Patrol, b6);
PreserveTrigger();
Comment("trap2c");

That's what I have so far and if I get killed by a Dark Archon, the Dark Archon starts to patrol on another Dark Archon's patrol route. Do you know what's happening?

THx
Report, edit, etc...Posted by (U)Bolt_Head on 2006-07-01 at 03:37:58
Say I'm driving a car and something is wrong with it. I can't say to the mechanic "well I push on the gas peadle and the car moves, whats wrong?" If you did they would stare at you blankly and say "...Yeah?, what did you expect it to do?". But when you say "windows didn't roll down", they can say "well you don't roll the windows down with the gas peadle, you use this little button on the door"

The moral of this story is you need to tell people not just what you are doing, but what you are trying to do as well.
Report, edit, etc...Posted by A_of_s_t on 2006-07-01 at 10:34:18
is it because the dark archon overlapped into another location???

and ps, bolt is right. Plz explain what is going on, what is supposed to happen and what is accually happening.
Report, edit, etc...Posted by t0fu on 2006-07-01 at 17:13:46
I'm trying to get 3 Dark Archons to patrol from a place to place in their own sections and if you touch them you die. If I do die the Dark Archon that killed me starts to patrol on another Dark Archon's patrol route. =/
Report, edit, etc...Posted by (U)Bolt_Head on 2006-07-03 at 12:42:01
Ok thanks

First off this is unrelated but important. Your second trigger will not work like your intending it to. You should have the trigger owned by all the human players so each time that players triggers run it centers the location on that guys runner until the next guy starts. Centering the location sequicinally like that all is like an oxymoron. The locaiton will move to all those place but there won't be any time to actually detect that it was there so it will only appear to be at the last place you centered it only.

So back on task

I don't understand why you are killing 3 peoples units when just one of them touches the dark archon but hey its your map maybe your doing some sort of team thingy.

I would guess that your dark archon trys to walk around the unit it kills moving it into another ones path. Once it gets on the path the last trigger tells it to patrol there. Try taking the preserve trigger off the last trigger, you DAs should patrol indefently and if they get off path a little bit they should correct themselfs.
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