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Staredit Network -> UMS Assistance -> How Do I?
Report, edit, etc...Posted by twisted-firebat on 2006-07-01 at 10:55:32
How do i make a Unit Teleport from 1 location to another?

I got a Cloaked Ghost, and when he is on Ghost 1, he will teleport from ghost 1 to ghost 2 and still be cloaked?

The Game is called Find the cloaked Ghost. and he will teleport around all different places, and i want him to stay cloaked while teleporting ranting.gif
Report, edit, etc...Posted by Electroid on 2006-07-01 at 13:06:05
[Condition]
Current player brings at least 1 ghost to ghost 1
[Action]
Move unit at ghost 1 to ghost 2
Preserve trigger
Report, edit, etc...Posted by Zell.Dincht on 2006-07-01 at 13:09:05
QUOTE(Electroid @ Jul 1 2006, 11:05 AM)
[Condition]
Current player brings at least 1 ghost to ghost 1
[Action]
Move unit at ghost 1 to ghost 2
Preserve trigger
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Yeah, if you want the unit to be cloaked you first have to create a ghost cloaked. Then you has to have a seperate trigger modifying the energy.
Report, edit, etc...Posted by Oo.Vic.oO on 2006-07-01 at 13:16:08
u just teleport him...it'll still b cloaked
Report, edit, etc...Posted by fritfrat(U) on 2006-07-01 at 19:53:10
The trigger modifying the energy needs to be consistantly (not necessarily constantly, but often enough) run so the ghost doesn't run out of energy. Just use the action Modify Unit Energy. Also remember that Modify Unit Energy does not affect units in bunkers.

Just use electroid's trigger for the teleporting.
Report, edit, etc...Posted by n0b0dy- on 2006-07-01 at 20:08:45
You can always disable a ghost using set doodad also
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