I finally took some time to update this age-old classic.
Version 028b» Heroes have been corrected. You can use heroes other than Infested Terrans now.
» The beacon is now a Templar to Archon beacon, working for both High and Dark Templar.
Version 028» The building placement no longer sucks. Scrolling to build Zerg was stupid and a thing of the past. Say hello to an organized and standardized building placement.
» Moving your overlords into the transport area? I wouldn't try it or you'll lose them all.
» Got some hack that gives you a refinery so you can mine gas for nukes? Don't bother using it.
» Warbringer was a lame hero. Let me introduce the Infested Kerrigan.
score changes.
» 600 minerals for an Archon? Screw that. Check out the spiffy Templar to Archon beacon in the prep area for 100 minerals.
» Terrain has been modified a bit. Suicide zone is further out.
» Screwed up your first build of the game? You can now cancel it.
» Sick of those ugly upgrade icons on your other buildings? Level 2 is the default and max now.
» Double death bug screwing up your games? You can only die once now.
» A score system has been implemented to scale down higher value units. IE, a Mutalisk used to be worth 600, but now is 400. A Zergling however, is still 50. You'll figure it out. Expensive units are less devastating to lose in battle now.
http://www.staredit.net/index.php?download=5241