Yeah, this happens a lot sooner or later.
I didn't dl the map but I think I know your problem.
When you do a trigger and select more than 1 player for it to run for, it runs through it for EACH player. This doesnt tend to be a problem with things like Center View, or Move Units, but with things like Create and Set Score this can be a real problem.
If you want the goons to spawn for each player, use Current player in the goon create action.
If you want them for only one player, make the trigger for only 1 player.
If you need it to be for more than one player (like theres Display Text Message in the trigger or somtehing like that) then copy and delete in order to make two separate triggers. Create one for 1 player with actions and waits, and another for the rest of the players with text, center view, and the same waits. That's how I do my RPGs and whatnot.
If you already know all this and It's a completely different problem... Well... Yeah.
By the way, if this post helped send me a few minerals
(I really ought to go make this my sig)
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Elite, maybe I posted the map on there for a reason, if I had the capacity to post a map... I think I'd have the capacity to set it to Current Player.