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Staredit Network -> UMS Assistance -> Maelstorm
Report, edit, etc...Posted by HolySin on 2006-07-02 at 21:47:03
Is there any way to speed up the effect of maelstorm? If there is a way, how?
Report, edit, etc...Posted by Kenoli on 2006-07-02 at 21:50:22
This might do it.
Report, edit, etc...Posted by HolySin on 2006-07-02 at 21:52:17
I was considering that, until I realized how freakishly hard that would make my game. Other than that method, is it impossible?
Report, edit, etc...Posted by Kenoli on 2006-07-02 at 22:05:03
I think not.
Report, edit, etc...Posted by HolySin on 2006-07-02 at 22:09:12
Then in that case, is it possible to detect if multiple units have been maelstormed?
Report, edit, etc...Posted by Veta on 2006-07-02 at 22:10:02
If you're just trying to make units be stopped for a small amount of time, you can try ordering them to stop with hypers for the set amount of time.
Report, edit, etc...Posted by -bilal92- on 2006-07-02 at 23:22:34
what u mean by speeding up the affect of maelstorm? as in making it last longer?
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