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Stacked Unit Defense 3[/center]
Stacked Unit D is back, better than ever, with new terrain, 2 versions: team and solo, stack detection, and anti-walling. Stack drones, hydras, lings, lurkers, and defilers (?).
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Progresso
Ideas[progress]95[/progress]
Terrain[progress]90[/progress]
Triggers[progress]50[/progress]
Misc[progress]60[/progress]
Specifications
Players: 6Tileset: ArcticSize: 128x128
Features
·Self-stacking of drones, hydras, lings, lurks, and defilers.
·Upgrade to hero units.
Changes from Previous·Infesteds!
·Build your units from larvae
·Stack detection, so you can mix up stacked and nonstacked and not worry.
·Anti-walling, so you can't cheat anymore
.
·Auto-move units to field, so no more damn medic.
·Cool minimap (I had to manually stack about 50 hydras...
)
-Defiler to random terran unit?
Details
Modes: There'll be a team and a solo version
Levels: 26, with 2 bonus levels for extra mins
Lives: 15, as usual
Money: 12 starting mins, 2 every kill
Costs:4 for drone, 3 for 2 lings, 2 for hydra, 5 for lurker, 8 for defiler. Ups start at 15 and go up by 5. Trade in 12 lings for a hero ling, and 10 hydras for a hero hydra. 2 defilers = random terran unit.
Unit Stats:Z: Drone: 4 dmg. Zergling: 1+1. Hydralisk: 2+1. Lurker: 6+1. Hero Zergling: 10+5. Hero Hydra: 18+6.
T: Marine: 6. Firebat: 10. Ghost: 12.
Production Template