Starphysics
StarPhysics is a StarCraft physics engine. It will use real-life physics and implement it into StarCraft for a more realistic gaming experience.
Progress
-Ideas[progress]15[/progress]
-Terrain[progress]10[/progress]
-Unit placement[progress]5[/progress]
-Triggers[progress]2[/progress]
Specifications
-Players•1
StarPhysics is a single player experience; you'll be testing the physics engine on your own, although it can be used in maps you may make in the future.
-Map tileset•Badlands
For simplicity, the StarPhysics engine uses the Badlands.
-Map size•124x124
StarPhysics maintains a relatively small map surface for easier controllability.
Storyline / Introduction
StarPhysics, as stated above, will be a real-world physics meets StarCraft engine. For example; there is a bridge. If you put too much weight on it, it simply collapses. The engine can be used to make maps a more in-depth experience for StarCraft players.
Features
-Player InterfaceIn the demos you will be given, you are faced with a single player experience. You will test the features, such as stress, weight, collisions, and more.
Screenshots / Demo
(STRESS TEST COMING SOON..)
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