Or you could do the classic, ye olde-way:
1. Place invincible siege tank in siege mode on a small, remote piece of land surrounded by impassable terrain.
2. Place missile turret owned by an enemy on higher ground next to the siege tank.
3. Make the siege tank have higher attack than the turret has HP.
3. Use trigger:
Trigger |
Players: |
¤ Computer player who is enemy of Hacking Player |
Conditions: |
¤ Computer Player brings 0 Terran Missile Turret at 'Higher ground next to Siege tank.' |
Actions: |
¤ End scenario in defeat for Hacking Player. |
This works because only someone who is map hacking can see the turret, which will make the tank destroy it.
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Make me a map where that would work, and I'll pay you $50. (No photoshop this time, Doom
But you wanna know why it won't work? You can see the turret, but your tank won't attack. MHs don't change anything, just what you can see.