October
You choose one of the 3 subs and use pings and various torpedoes to sink the other players.
Read player interface for more.
Progress
Red for to do, yellow for working on, green for done.
-Terrain*Selections
*Inventory
*Arena
*Bonus randomizer.-Unit placement*Beacons
*Beacon units
*Aimer
*Physical timer-Triggers*Starting message.
*Physical timer.
*Ally settings
*Bonus rerouter/randomizer.
*Sub spawner.
*Torpedo selecter.
*Inventory system.
*Ping system.
*CM selecter.
*Repair trigger.
*Quick aim system.*Sound settings system.
*Virtual HP system*Torpedo trail system.
*Damage delivery system.
*CM system.
*Aiming system.BTW, I got all these in my head already.
Just need time.
Specifications
-Players2 to 4 players
-Map tilesetSpace
-Map size128*128
-Inspired byhappybikini
Storyline / Introduction
No story!
Few of my maps ever will.
Features
-Player InterfaceChoose your sub, ping, aim, launch!
You can launch your torpedoes or CMs in your inventory, and buy them at the space bellow "WEAP" and "CM".
Money is given to you by intervals, and through power ups.
You can change your signature at the sounds section to evade detection by other players or torpedoes.
The torpedo will be launched in the direction of the aimer respective to the position of your sub.
Pick up the power ups for free repairs, money, invisible ping, but avoid the bomb!
-New ideas*I don't think anyone had this kind of aiming system before.
*Same with sound settings
*and CMs
Details
-Subs*M-sub
Highly mobile with weak hull.
Scout
*D-sub
Impregnable hull with weak engines.
Command center
*B-sub
A cross between the two subs.
Dropship
!All subs have same surface areas.
That means of you don't choose D-sub, the torpedoes will actually hit you before physically hitting you.!
-Weapons*Dumb torpedo
No tracking, but high velocity.
This also means it cant be fooled by CMs.
Still explodes with impact with CMs.
Wraith
*Sound torpedo
A more expensive torpedo with tracking.
Dropship
*Guided torpedo
The most expensive, and slow torpedo.
This always goes towards your aimer, which guides it.
Overlord with speed upgrade
!Units are only for their speed. Damage is delivered if the projectile(unit) hits a CM or an enemy sub!-CMs*D-CM
A slow CM with a big area.
*M-CM
A fast CM with almost no sound.
-PingPinging will expose your location to everyone else, but will also give you the locations of other subs.
-Sound settings*Engines only
You can not shoot, but lose some necessary noise.
It is advised to do this when ever you aren't the one shooting.
*Total silence
Turn everything off for no sound at all.
But you cant evade either, or launch anything.
-Repair*Repair
Repairs your ship at a price.
Screenshots
Minimap
No longer up to date.
Too lazy to update. Terrain of the map.
(To be added when I find a hosting service that'll let me upload 4MB stuff.
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