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Staredit Network -> UMS Production -> NEW MADNESS MAP (KING OF FIGHTERS)
Report, edit, etc...Posted by NeoKamui on 2006-07-09 at 17:24:56
Hi i'm currently working on a new madness map. I've just finished the trigger edit but I'm having a hard time trying to balance the units crazy.gif take a look and tell me how can I improve It.

PS. This is like any madness map but I added a new feature. Every player can buy special units called ''strikers'' just by stepping on the appropiate beacon with 50 minerals. Minerals are constantly being added to all players', It's just a matter of wait.
Report, edit, etc...Posted by Demon on 2006-07-09 at 17:27:22
I hope someone beats you with a switch. Good luck on the map though, good theme I suppose. Just make sure it's balanced by making all the units almost the same, it's almost impossible I suppose to make a good balanced Masser : /.
Report, edit, etc...Posted by XGuy on 2006-07-09 at 17:32:43
Sounds intresting, but not so original sad.gif. Madness maps are preety old, make sure you do something really cool thats never been done in other maps biggrin.gif
Report, edit, etc...Posted by Merlin on 2006-07-09 at 19:33:42
You're going to need something extraordinary to make this madness like no other. Take Golemz for example. At the time it was released, it was unique and grand.
Report, edit, etc...Posted by Staredit.Net Essence on 2006-07-09 at 21:16:45
I looked at the map, and what I think is that it's pretty basic like any other madness map. Sure, it's genuine in it's own way, but it's not original, if you get what I mean.

Now, to balance out the units...be careful on zealots and firebats, for their attacks double in the game. For I.E., if you set the attack to 20, the attack ingame will be an accumulated total of 40.

Also, for splash units: Firebats hit once per units; so, it'll be 40 damage (assuming you set the attack to 20), 30 damage to the next unit, 20 to the next, ect. So, Firebats will have an advantage and be able to kill more units faster than other units, so set some units to double damage, thus...equalizing it to the power of the Firebat.

It's hard to balance the unit, especially since there's armor and splash and units countering units better than others; and six players! Use trail-and-error, set the units points one way, and then test it continusally. With a lot of patience, and alot of paper and a pencil sharperner, you'll be able to crack the code and balance the units to your liking, and everyone else's liking.
Report, edit, etc...Posted by slayer766 on 2006-07-09 at 22:51:38
Unless the other team had a ranged unit against those bats. wink.gif

Also you should have more features kinda like with what Magic The Gathering madness maps have where you can buy spells and such which makes the madness map better than any other. Instead of just attacking and evolving.......
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