Staredit Network

Staredit Network -> UMS Assistance -> EUD HP detection
Report, edit, etc...Posted by Zeratul_101 on 2006-07-10 at 11:43:07
having some problems with virtual HP for my conceptual map. what i want to do is detect when a zergling's hp is under 100(it has 100 hp total).

i believe it is unit number 4(the ling is created through a trigger and i have two start locations and a marine preplaced) and i set it to at most 99.

the condition is:

Player 8 has suffered at most 25344 deaths of 26007


just what did i do wrong?
Report, edit, etc...Posted by Kenoli on 2006-07-10 at 11:56:23
Unfortunately, you believing that it's in the 4th slot isn't good enough.

Start locations are removed when the map begins. The zergling is probably in the 1st slot.
Report, edit, etc...Posted by Zeratul_101 on 2006-07-10 at 14:54:21
tried that didn't work, i'm thinking i need to update uberation. where would i find the files for 1.13 offsets?

fyi, my uberation is using the 1.12 mpq(which appears to be the wrong one)

ps if it is the wrong one, tell legacy to update the ube2 dl page
Report, edit, etc...Posted by Kenoli on 2006-07-10 at 15:24:20
http://www.staredit.net/index.php?showtopic=31060
Report, edit, etc...Posted by DT_Battlekruser on 2006-07-10 at 21:19:11
The Zergling should have a LocalID of 1 (marine's LocalID is 0). Using MemCalc, the condition should be

Player 4 has suffered at most 25599 deaths of Unit 14418.
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