having some problems with virtual HP for my conceptual map. what i want to do is detect when a zergling's hp is under 100(it has 100 hp total).
i believe it is unit number 4(the ling is created through a trigger and i have two start locations and a marine preplaced) and i set it to at most 99.
the condition is:
Player 8 has suffered at most 25344 deaths of 26007
just what did i do wrong?
Unfortunately, you believing that it's in the 4th slot isn't good enough.
Start locations are removed when the map begins. The zergling is probably in the 1st slot.
tried that didn't work, i'm thinking i need to update uberation. where would i find the files for 1.13 offsets?
fyi, my uberation is using the 1.12 mpq(which appears to be the wrong one)
ps if it is the wrong one, tell legacy to update the ube2 dl page
The Zergling should have a LocalID of 1 (marine's LocalID is 0). Using MemCalc, the condition should be
Player 4 has suffered at most 25599 deaths of Unit 14418.